Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Hello yes I should have clarified the each player will have a playing piece for Naboth and his family ( maybe use pieces from another game like Sorry or Monopoly ), the foxes and the henchmen can be other pieces that do not clash with the players ( they do not looks the same ),  and the seeds can be counters like coins or beans ( which I used ) for playing.  So the cards are laid out with a random number in the top left from 1 to 7  in a square and the movement point are in the top right of the card from 1 to 4 in a circle, if you get move 1 card you move the movement points +1 more in any direction but the vine trellises those are only for the grape seed counters.


Game Play


Card layout



Prototype board

(+1)

thanks for clarifying. Unfortunately I didnt read the rules until we were about to start to play, and hence niw got this reply too late. I wont be able to test this before end of rating time, but I try to playtest and give you feedback at some point anyway.


Although it happened to be a bad thing now, it was actually one of the good things that instructions were so short, since I figured I can just print and start playing withiut reading instructions in advance. Had I read in advance, I would have probably realised something was missing and could have asked earlier.


I did figure out that players probably start from the home-corner, and figured either circle number or rectangle number has to do with movement, but I was thrown off by move 1, card, as it showed only 1 rectangle and 2 curcle, and then said to give 1 extra move point, which seemed like a good thing, yet, all the other cards seemed to have hugher numbers. Didnt realise until now that idea is that piece moves certain amount of spaces, to certain direction, and then with 1 extra mp, you can move to some other direction with that extra move, making it much more powerful then.

having read instructions and cards again, checking couple of clarifications.


Draw three more cards and add to movement. Do these work as separate movements, as in, I pick 1-2-3, i can move 1 down 2 left 3 down? Or does it mean i have to use them as total of 6 movement to single direction?

Did I understand right that normally movement is to single direction? As in, 3 mp means i need to move, for example right-right-right, cant be right-down-right?


and for three turns draw 2 cards, i guess that means i will play both thise cards, as in, get two separate movements, and also play both cards effects?

oh, and one more thing.

Does the player turn change after 1 card is played (unless some effect makes more cards played)?


and do players play against the board, or against each other?


as in, it tells other player to move the henchmen and foxes, making it seem other player is playing agaibst you, but if turns change, then it sounds strange.


also, it tells game is won by placing all 16 seeds, if players are not playing together, then how do you know who won?