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lukasaurus

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A member registered Apr 12, 2018 · View creator page →

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Is the scale of this compatible with the KayKit models. I mean what do the characters look like side by side, in terms of proportions

Minor issue - the mouse isn't captured (for me at least), so it's difficult to control and no full screen option atm. 

Great idea, the main tool seems Slime Rancher inspired. Will this be a tycoon style game? 

controls well, although it is difficult to move precisely on some of the platforms. The view is zoomed in a bit too much so it's difficutl to see where herbs might be. The enemies are fun and suit the game. I like the graphic style. The grass should be in front of the player

Chrome

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There is nothing to choose from and it's just stuck on this page?  (The choose setting preset)

I think I need to remove the player collider from the same layer as the pickables, so they don't glitch you through the world. 

By binding sprint to CTRL, when you push CTRL+W, the window closes. 

The sequel? Mechanically quite cool, and multiplayer is always a bonus. 

Potential, although I know this is an older build, so I'm excited to see the response at the end of next spring, when it reflects what the game looks like now

Unfortunately the full screen button doesn't seem to work, so I can't read the menu :(

Potential, I assume this is just a test level at the moment. Nice graphics pack. 

I like the Slime Rancher suction

Don't tick the no generative AI button if you used generative AI. Use one of the monkey sprites I linked you. 

Character is inappropriate. Needs changing

That's not a playable game bruv 🇬🇧

Yep, I think that's the best way to go about it, especially since I'm trying to apply them to a procedural level design, I do need the autotiles. Thanks

Are these tiles autotileable in Godot? I already own it, but can't seem to figure out the autotile settings. 

How would you set the tiles up to autotile? Also, are the tiles 8x8 or 16x16?

Thanks, I have done that now. Fantastic assets btw

Hi, there was an Itch.io error, and it looks like I have purchased 6 copies of your bundle. I tried purchasing them yesterday, but there was an error with itch, and now all of my attempts have gone through this morning. Are you able to refund 5 of them? 

let me know if there is a pack/bundle that includes all resources. Cheers. 

Is there a way to purchase all your assets at once, with a small discount maybe?

I still can't buy the new bundle though, because it says there is an error on your end with payment. I can buy other stuff on itch. 

I already purchased the saleeeee pack last year, but these sprites aren't in it, and I can't purchase this because it's less than $1.

What asset packs did you use for this? Looks nice

I bought the Mega Bundle a while back, is there any way I can upgrade to this one, because I would like the sound effects pack, but can't afford the $15 Euro to get it, and upgrading to the Grand Bundle would be a bit more affordable. 

Thanks :)

I'm wondering if the character pack is on it's way. Not sure when this was originally posted so not sure if it's been more than a month or not :)

Not sure I would call these low poly. Average of 50,000 tris per tree

No problem, I had already created a set of addons for Blender to create materials from a selection textures, so I can quickly manually apply them, and then export them for Godot. 

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Hey man, when I import them into Godot, none of the textures are applied, and when I import them into blender, I can see that none of the materials actually have textures on them. This is for the Industrial pack - not sure if it is the same with others.
I noticed that the individual packs come with the blender file, but these don't (at least, the industrial pack does not). If I could get those in the file, I could fix them up quickly myself, cheers :)

I already purchased the hospital, but was just wanting to buy them all at once (since there is no cart in itch). I think all your stuff together right now costs about $16, that's with the 50% discount on the two bigger packs, so $12 for a complete set would seem like a good price, or you could do one of the itch bundles, which gives a bundle discount but takes into account items I already own. 

Yeah, or the blend file with materials applied so I can just export them myself :) I was just going to manually create materials in Blender and export them for use in Godot, but if you could just export them with a default material (I can sort out variants), that would be fantastic. 

Hi Amos,

Is there a reason none of your models are actually textured? The textures are there, but when you load them in Godot or even import them into Blender, they have no materials.

Are you able to export them as GLB with materials embedded? I don't want to use your Godot project (the assets are set up oddly, with a resource that assigns textures etc).

IS there a bundle where I can purchase all of your PSX stuff at once? 

Purchased, thanks :)

Do you have a complete pack so I don't have to purchase all your PSX assets separately? Thanks :)

You should consider making the level smaller, and if possible have more levels. Loading into one big level can be overwhelming, but smaller focused levels (even 2x2 small or 3x3) is more interesting to explore. 

You need to update your resolution in itch. Probably 1152x648. You should also test it yourself next time, because this is unplayable because you can't see any buttons.

Try and export again but change the resolution to 1152 x 648 and add a fullscreen option in itch

I started playing, and forgot I had loaded Dune Awakening, and the intro music and voice over started playing, and I thought it was from your game for about 20 seconds.