No problem, I had already created a set of addons for Blender to create materials from a selection textures, so I can quickly manually apply them, and then export them for Godot.
lukasaurus
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Hey man, when I import them into Godot, none of the textures are applied, and when I import them into blender, I can see that none of the materials actually have textures on them. This is for the Industrial pack - not sure if it is the same with others.
I noticed that the individual packs come with the blender file, but these don't (at least, the industrial pack does not). If I could get those in the file, I could fix them up quickly myself, cheers :)
I already purchased the hospital, but was just wanting to buy them all at once (since there is no cart in itch). I think all your stuff together right now costs about $16, that's with the 50% discount on the two bigger packs, so $12 for a complete set would seem like a good price, or you could do one of the itch bundles, which gives a bundle discount but takes into account items I already own.
Hi Amos,
Is there a reason none of your models are actually textured? The textures are there, but when you load them in Godot or even import them into Blender, they have no materials.
Are you able to export them as GLB with materials embedded? I don't want to use your Godot project (the assets are set up oddly, with a resource that assigns textures etc).