Very creative idea, unfortunately I got stuck (at Stairs, not Pushin and Pullin) so I had to stop playing. I liked being able to kill the enemies too, especially using bombs
luigiboy72
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I've never played Outer Wilds but I imagine this game is what it would feel like. I loved finding pieces of knowledge and putting the pieces together to figure out how to make progress (I literally used my phone to take photos of important information), and I liked the story as well. One of my favourites from this jam for sure
Thanks :)
I did try to make the timing lenient, but I guess playtesting the timer when already knowing how to beat the level was not gonna help much
Also that was not the intentional way to beat the level (I intended to have you rotate the block vertically and wall jump from it to reach the exit) but I guess it works lol
Beautiful gameplay, artstyle, music and SFX. However there doesn't seem to be much of a loss on dying except for being sent to your spawn position (which in some cases actually helped me rather than punish me) so I didn't need to worry about hazards much. Also I don't see a use for the ground pound, and the trampolines sometimes failed to bounce me up (I think only when I try to jump on them from directly below). And also there doesn't seem to be a benefit for collecting more orbs than needed?
Overall good game and one of my favourites from this jam
Nice game
There was one treasure chest where I lost more seconds (by walking there and walking back) than I gained from it overall so that could be fixed, also I think the camera's vertical movement should be a little more restricted, because sometimes the camera faces up and I can't tell what's around me.
But I enjoyed killing the enemies and the boss.
Thanks :)
1 and 5. Yeah I kinda just made a platformer character without spending much time in making it feel better
2. Fair enough, I forgot to explain the controls in the game
3. That's cause it is, lmao
4. I did wanna add a slight amount of pressure, but I did try making the timer values generous enough to only make you take a few attempts per level
Interesting game but damn I had to look at the game page for the controls to figure out how to do stuff, cause the game doesn't explain stuff (i saw your other reply where you said you didn't have time to add tutorials). the game is also kinda glitchy, like the jump doesn't reset sometimes when you hit the ground for example.



