I added the just-launched new trailer to the original post (and edited with some more infos) :)
This is my first video editing ever, I hope it's nice enough to make people want to discover it. Any feedback on the video for further improvement ?
Good game overall !
I would suggest you to add an hit indicator, it could be simple color flash. Because i'm not sure to hit the planet, and it is even more disturbing for the boss, i wasn't sure to be able to beat it. Plus the bullets disappear a bit far from the boss (like if the sprite have some border).
Also about the UI i would integrate more level, heat, fuel, score who seems a bit far and like outside the game.
But really nice project, keep up the good work :)
Hi everyone !
A lot of work have been achieve since the last post !
There is plenty of new things to discover and many improvements.
I would really appreciate any feedback :)
The itch.io page is still : https://ludyforge.itch.io/arkus
Plus you can try the game here : https://arkus.fun/
There is many more to come, I plan a massive upgrade this month or so.
Thanks !


Hey everyone !
I’ve just published an early prototype of my first Godot game.
It started as a learning project, but really loving it, so I will push it wayyyy further
It’s a fast-paced top-down action roguelike, and I’m currently looking for feedback on gameplay, feel, and progression.
There’s still a lot more to do, but I think getting feedback early in development is really important.
It’s available on Linux, Windows, and Android.
You can find it here : https://ludyforge.itch.io/arkus
And play it on the web here : https://arkus.fun/
Any thoughts or suggestions would help a lot, especially regarding any mistakes I may have made.
Thanks !
Well i don't know Unity but you need to have another type of file than .exe (which is windows only).
Typically any extension (because linux doesn't care about extesion) like x86_64 for exemple
Arf do you have more info ? Where is it flagged ? What does it says ? I made it using godot should be fine ...