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Ludicorde

20
Posts
3
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A member registered Mar 10, 2020 · View creator page →

Creator of

Recent community posts

Sorry about that! I'll make sure to add control remapping in the future.

Thanks! Sorry for not including any directions in the game. I was on a time crunch and forgot to include them. :P

Nice one! At first, I was a little confused at what to do. :P

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This is awesome! I don't know how this hasn't been seen by more people. If you plan to make this a full game, then the only thing I would change is the ghost speed, and the ammo selection system. The ghosts are R E A L L Y fast! It's also hard to read the stats for each ammo type without running into something and dying super fast.

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Really cool concept! I could totally see this fleshed out into a full game! If you do that, maybe add some ambient noise? Like waves crashing or seagulls. I'll forgive you for not finishing the chest. :P


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This looked like a good game at the menu, felt GREAT during the first few levels, but became AWESOME once the machine control mechanic was introduced. I don't know how in this world you were able to pull off a project as creative and polished as this, but you did it, and did it well!

The only problem I could think of even having with it is that it needs more sound effects to balance out the background music. Maybe some oregano, too? :P

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This looked like a good game at the menu, felt GREAT during the first few levels, but became AWESOME once the machine control mechanic was introduced. I don't know how in this world you were able to pull off a project as creative and polished as this, but you did it, and did it well!

The only problem I could think of even having with it is that it needs more sound effects to balance out the background music. Maybe some oregano, too? :P

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This looked like a good game at the menu, felt GREAT during the first few levels, but became AWESOME once the machine control mechanic was introduced. I don't know how in this world you were able to pull off a project as creative and polished as this, but you did it, and did it well!

The only problem I could think of even having with it is that it needs more sound effects to balance out the background music. Maybe some oregano, too? :P

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Fun! The animations were pretty funny looking! :P

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Awesome! The animations, sound, graphics and effects fit together really well! My only complaint is that the audio is on the louder side. It spooked me a little when I first started up the game! :D

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I'll have to admit, I'm a sucker for space games, and this was a good one! Some things I noticed were that graphics could use some polishing, and so do the controls. Speaking of which, if you make this into a full game, PLEASE make the targeting controls a bit more intuitive! Also, please consider making approach mode selected by default. Overall, though, it's a great entry!

Nice one! It seems really hard to me, though. Or maybe I just don't know what I'm doing. :P

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Really just the art and effects. Everything else is just fine the way it is!

Loved this one! Hope to see more of your work in the future. :D

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Great game! The music is good, the sound design is good, and the puzzles are well designed. The only things I would change if this were a full release is to add a little more visual polish, change the orb/coin sprite to something a little more vibrant, and, most importantly, increase the walk speed by a little bit. 


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Really good! If this had more levels and a little more polish, I could see this being great mobile game!

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It wasn't lying when it said it was "The Ultimate Interdimensional Video Game Experience!" :D

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Thanks! I tried to make it short, sweet, funny, and most importantly, C̷̡̨̛͈̼̬̜̖͖͖̉̒̒͋͛̃̉̑̏͋̈́̃̕ ̵̣͎͎̳̬͙͎̗͖̭̬̔̋̊̄̇̅̀̆̆̿͘͜͝Ơ̷̖̲̬̘͓̖̺̋͒̄̃͝ ̷̢̧̨͇͔̗͓̲̟͍̠̰̳̘̾͑̏̋̇̃͋́̆̿̅̚͘ͅR̵̨̡̨̛̳̹̠̱͔̖͓̰̦͕̭̆͋̄͐̔̚͝ͅ ̵̛͓̗̳̃̎̈́́̍̽́Ṉ̶̛̥̘̟̋͊̍ ̶̙͇̞̭͆̓͝ ̵̨͉̳̻̻̤̜̞̘̩͈̰̪͆̇͐̒̌̆̒͜ ̴̛̟̯̭͚͔̫̪̗͙̭̘̤̜̌̿̈́̓̄͑̀̾̅̈C̴͕̤͊̑ ̸̧̧̧͔̼̟͎̥͎̲͒̀͋͆̎̊̽̑̔̾̓̾͂͋͝Ủ̷̲̖̣͚͚̳̘̥͇̲̯̪̣͔̠̄͑̊̐͌͠ ̶̢̡̪̪̮̯̥̦̇̽̓̿Ḇ̴̧̢͖͙͚̣̗̥̎̇͐͋́͘ͅ ̴̛͎͉͕̤̓̉̅̉̆̈̕Ȩ̸̤̄͛̀̄̈́̏́̓̈́̕͜͝.

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          :)

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I had the same question and one of the Discord moderators told me that you can only submit a game once unless there's some game breaking issue preventing it from working. I'm not entirely sure where he gets this, because I set up my project page before submitting and I still have the option to edit the downloadable files.

So I guess you can....? I'd let somebody know before you do it, of course, but you might be able to add an HTML version after the fact.

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Alright, listen up, here's the sauce: I made something disappear. Could be anything. Go ahead, try and figure out what it is.


(You can disable audio looping in the import panel if you select an audio stream. Just a heads up :) )