Great style, super polished and just really well put together! Not much more to say - well done :)
lucki lamps
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You nailed the atmosphere with the silhouettes of the buildings against the sky. Very Halloween cartoon spooky vibes. I tried following along with the How to Play page, but I think mine must've bugged out a bit as I got in the house once, but it wouldn't let me back in on second try (would quickly switch in and out).
Seems like a really big project to undertake for a game jam though so great job getting everything done that you did!
Thanks so much for playing! Really wanted to try channel that kid friendly halloween vibe for it, so glad it came through for you!
And yes there's a puzzle with the lamps on the wall in the library that gets you into a secret room with the clock you use to check that room. You have to figure out the rooms number and use the lamps to change and submit them. Defs needed some more direction with that one I think!
And the description has been changed thanks for the advice!
Thanks for the kind words James! I had a lot of fun with the art for this one! And yes I was a bit bummed to hear about the web build dialogue bug. ESPECIALLY because I'm sure it's like a 30 second fix :'(
As for the art style - absolutely take any inspo from it! I've been very inspired by Sable and such and it really helps you find your own charm!
- I do all my modelling and animations in Blender - I just use box modelling for everything, and for this the characters have pretty heavy subdivision surfaces, as I was sure I wouldn't be hitting GPU bottlenecks with the game.
- I stumble into character designs while I sort of doodle in 3D to figure things out. If I was doing something I was less comfortable making like a horse or creature, I'd defs whip out some references.
- The animation I did with just some key poses and in-betweens and set the interpolation to constant for that choppy animated look.
- The shader is "Toony Colour Pro 2" from Unity Asset store - I really like it, use it on everything! It has the overlay feature that I used for the hair, pants and orange handles.
If you have any other questions or wanna check out the assets feel free to shoot me a message!
Really liked the idea platforming to get stuff out of reach across a school. Had to restart a couple of times after things fell through the floor but I did finish it. AI System is awesome especially for game jam. The only thing I really craved was over the shoulder camera, makes it easier to see what I'm looking at. Otherwise, a really tight clever game! Congrats!



