Thanks for the kind words James! I had a lot of fun with the art for this one! And yes I was a bit bummed to hear about the web build dialogue bug. ESPECIALLY because I'm sure it's like a 30 second fix :'(
As for the art style - absolutely take any inspo from it! I've been very inspired by Sable and such and it really helps you find your own charm!
- I do all my modelling and animations in Blender - I just use box modelling for everything, and for this the characters have pretty heavy subdivision surfaces, as I was sure I wouldn't be hitting GPU bottlenecks with the game.
- I stumble into character designs while I sort of doodle in 3D to figure things out. If I was doing something I was less comfortable making like a horse or creature, I'd defs whip out some references.
- The animation I did with just some key poses and in-betweens and set the interpolation to constant for that choppy animated look.
- The shader is "Toony Colour Pro 2" from Unity Asset store - I really like it, use it on everything! It has the overlay feature that I used for the hair, pants and orange handles.
If you have any other questions or wanna check out the assets feel free to shoot me a message!