Thanks for sharing. Now I'm able to control my Xbox One using the GBC.
Juliano Reis
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A member registered Apr 22, 2018 · View creator page →
Creator of
Tiny mobile game created as an exercise in learning new tools. Created in Unreal Engine 5
Action
Little prototype idea that grew into a game. Created in GameMaker: Studio
Play in browser
Winning entry at the second Fadergs Game Jam. Created with GameMaker: Studio 2
Edutainment product created under commission. Created in GameMaker: Studio
Educational
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Our entry for the first Fadergs Game Jam, placed second. Created in GameMaker: Studio
Adventure
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UFRGS' GameDev Society Jam winner in 2018. Created in GameMaker: Studio
Action
Our entry for Ludum Dare 42, sequel to Maroon. Created in GameMaker: Studio
Action
Play in browser
Retro-inspired, simple shoot'em up inspired by the DMG. Created in GameMaker: Studio
Shooter
A little project that a few friends and I developed for Ludum Dare 41. Created in GameMaker: Studio
Platformer
Play in browser
Recent community posts
itch.io Recommends: old-school roguelikes, co-op shenanigans, and retro shmups comments · Posted in itch.io Recommends: old-school roguelikes, co-op shenanigans, and retro shmups comments
Draw Sprite Pos Fixed for GameMaker: Studio comments · Posted in Draw Sprite Pos Fixed for GameMaker: Studio comments
Galera, quem tiver feito o jogo no Construct ou na Unity, não esqueçam que dá pra exportar o jogo como HTML5/WebGL e botar direto na página do itch pra jogar no navegador.
No Construct, só precisa zipar a pasta que tiver o index.html, mudar o tipo de projeto na página do itch pra "HTML", configurar o tamanho da tela e fazer o upload. Dá pra deixar o download da versão Windows junto também sem problemas.
Na Unity eu não tenho certeza, mas deve ser um processo parecido: exporta a versão web, sobe ali na página e tal.