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Lucas.Al

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A member registered Sep 16, 2020 · View creator page →

Creator of

Recent community posts

I have a doubt, in an isometric topdown project, where only the characters, npcs will be 3d would it be possible to reach something professional using the plugin, taking into account having an average of 500 to 1k of 3d models on the same map

I have a question, how do I stretch my model, no matter how much I mess with the scale values of x, y, . It's still the same size getting disproportionate.


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I would like to know if the size of the model in the scene impacts the performance of the game. Due to the terrain limitation of Construct in 3d I would like to create a terrain model, but my layout size is 5000 by 5000, does a terrain like this matter greatly impact the performance?Em

Great, my project is made for desktop, I'll use as little 3d as possible. . Thank you and I look forward to new updates

Hi

Discovering this plugin this week and I am very happy.

I would like to know if in the current version I can use this plugin in a serious game. Whether there are limitations of 3D objects created in the scene. The game will have some 3D characters and some objects like trees, things that the native plugin cannot integrate. Thanks and great work.