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Lucas Félix

24
Posts
9
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6
Following
A member registered May 21, 2019 · View creator page →

Creator of

Recent community posts

Cool concept! I liked the gameplay and visuals above all else.

Hi! Played and enjoyed your game. Would love if you could play mine! Rate Eggstreme Downhill by Lucas Félix, Enzumakii, guteira, Pechossauro for Brackeys Game Jam 2025.2 - itch.io

Very fun to play through. I had a hard time with some of the decisions and ended up losing.

hey guys, great job on the jam! I really liked the loop of gathering and selling, and the risk of getting heavier by gathering more ores. The dash and double jump were very satisfying, the sound effects and music mashed well with the game's theme and the art for the ores specially looked great. 

Some toughts:

  • In the tutorial I didn't realize I had to confirm the ore to get it, so I ended up losing some ores because I mined many spaces in a row. 
  • After I had unlocked all upgrades, I felt little incentive to continue mining.

Thank you for playing! Glad you liked it.

Hi! Thanks for playing! You freeze if you go too slow! To stop the egg from freezing you have to manage your speed so you go fast enough.

Aqui também :/

I'm not sure it is possible to beat the fourth level, but otherwise great game!

Thank you! We had fun adding yhe details

We greatly appreciate the feedback!

Thank you for your feedback!

We're glad you liked it. We hope to expand on difficulty one day!

Really liked how the bullets also represent your health!

Thanks! We made it ourselves :)

What I loved about this game is it's simple yet engaging. At first I switched the cars around so I could control the left one with my left hand and vice versa, but I had a lot more fun when I played with them on the opposite direciton. It would be interesting if you set that as a restriction in a future revision. Great work!

Thank you a lot! We're hoping it gets more attention in the next days :)

I really liked the game! I did it first try as I realized that keeping a long distance and attacking from afar didn't give him a lot of opportunities to hit you. I wish the dash was in reference to the player movement and not the mouse position, as sometimes I dashed right into him forgetting that.

Thank you!

I liked it, sometimes I shoot the cannon and nothing happens to the other ship but other than that really liked the idea.

Really liked it! Sometimes the shields block the vision from incoming swords but I really think this concept works!

I liked the looks and mechanics, but could't get past the fourth level. Nice game!

Thank you!

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Thank you for your feedback!