Thanks for writing!
These are some really good suggestions!
- I could certainly improve upon the Teleport ability by implementing more options to the placement, or better clarity regarding the path it will take.
- The choppy movement during slowed time I am currently working on; Previously I had been using the FixedUpdate, but I will have to look into it more. Thanks for bringing that up!
- As I put further work into the game's effects I am aiming to have more clear telegraphs to the enemy patterns, as I don't want things to seem unfair.