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Thanks for writing!

These are some really good suggestions!

  •  I could certainly improve upon the Teleport ability by implementing more options to the placement, or better clarity regarding the path it will take.
  • The choppy movement during slowed time I am currently working on; Previously I had been using the FixedUpdate, but I will have to look into it more. Thanks for bringing that up!
  • As I put further work into the game's effects I am aiming to have more clear telegraphs to the enemy patterns, as I don't want things to seem unfair.