Okay as per checking the words are hardcoded and the way I check how the player type each character is using their ASCII code. I think it will take time to verify if I change this to other languages. This will need research on how characters work in other languages like typing A + B will result to C rather than typing C in english will be always C.
Panch
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Thank you! 2020 is a huge theme and I think most of the game that will be submitted are nearly related to the virus. My takeaway in 2020 is to spend more time with my love ones and there is no reason to put all of your time to work that you'll be replaced at any given time.
Using this game we can spend a while solving our scanned family picture or something that we planned to go to this year that was cancelled due to the pandemic.
Oh! I didn't remove the spacebar link to reload the scene when I testing the puzzle generation. Sorry about that. I'll fix it and upload new version after this jam! :)
Thank you, Supantha Paul! I just did the programming and those art style are from bakudas. You may want to visit the asset page here: https://bakudas.itch.io/generic-rpg-pack
Hey Inglo Games! Your post is just fine. it is not harsh. We wanted to have this kind of feedback to really know more what to improve to the game.
Yeah you're right about having merge in the game is really just to fit to the theme. It's really hard for us to come up with merge as core gameplay.
Maybe the distance is much more appropriate score rather than the bubble size/air. And yes, the smaller the better. Air is also an obstacle here if you manage to get more air, you have higher chance of not finishing it but if you can finish the game having big bubble, maybe you can brag about it. lol! 😂
For the movement/controls, yeah it is so hard, even I tried to tweak it to be smooth but still nah!
For the sounds, at first we just wanted this game to be relaxing/smooth flow or something that will not stress the player. You float, you dodge, and you complete the game. But not suited in the game? We'll try get it change sometime.
Thank you for your honest feedback! Appreciated! 😁
Wow! You totally played it up to last stage! Maybe you are not killing MAN EATAH that fast? Because MAN EATAH will spawn every 5 seconds (all the same with other monsters) and during that idle time you must enter a word to maintain your combo count (for damage output). And then when you retry (in case you lost), your harvests are still there. So it can help you to get to the required count for the next retry.
I'll try to test it myself to see. haha I'll let you know!
And for the longer words + the comment of urodela, maybe in the future we can have a story telling mode. Where you type what you want to be in the screen? DnD moderator? Something like....
"Goblins holding goblet"
"<any name> <action> <thing>"
Once have the same pattern, summon it! xD
Thank you for playing! I'm so happy!
Wew! This game gives me chill! Great game! "Papa is slain!!!"
Maybe you want to look at my game: https://itch.io/jam/pizza-jam4/rate/322690