Thanks a lot, EmceeRed!
And keep on playing indie games: there are awesome titles out there made by awesome people!
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Thanks a million for your feedback and your donation! :)
I have tons of memories about different versions of defrag software over the years!
I remember it felt like I was doing something incredibly important even if I was just watching!
In a way it was a kind of idle game before they were cool!
Thank you, Blondbraid!
I am glad you liked it, despite the ending being abrupt :)
Every once in a while we poke each other about whether it would be a good idea to get more out of this game or not, but - mostly because of the shortage of available time - we didn't really settle to do so.
Move with the arrow keys.
Go ahead, talk with the trees.
I'm far more accustomed to work on point and click adventure games (as you can see in my itch.io profile) but I had a little extra time, this Christmas, so I held a game jam on my own and tried Bitsy. This is what I came up with in ~24hours of development, between Christmas Eve and Christmas Day!
Hope you enjoy!
A short tale about worldly connections.
Move with the arrow keys.
Go on, talk with the trees.
When I was a bubble I could talk with the trees is a short interactive thing I made between Christmas Eve and Christmas Day using Bitsy Game Maker. Enjoy!
Thanks a lot! I did enjoy it indeed! :D Also loved your comments about the voice acting.
You did these bots a great service by showing the world how committed they are!
Apologies for the resolution issue! We played with it too much back when we developed it, I think. Did you also try tweaking the resolution options in the winsetup.exe? You can probably run it in a window at a higher resolution
Oh, I had no clue it would cause issues! I simply did that to keep everything in one place and always up to date :) No upload limit reasons.
I'll upload it right away, then! Thanks arceus444 for pointing this out, and leafo for your quick response and help!
Thanks again! Since I can't decide which part I prefer more, I'll consider this as a whole :D
Other than fun it's also interesting to see where you got stuck the most and why! I guess I'll have to thank you twice!
- type HELP to get back to the main menu of the terminal!
- Among all the missed tickets, there is apparently a single one that managed to get through!
- The system crashed and cannot be rebooted! Maybe reverting it to a previous working version will work
Let me know if you need me to be more specific and thanks again for playing! :)
Thank you meta dreamr! No multiple endings, so that's it!
Yeah, we worked on it full speed during that game jam, also thinking about expanding it, but never really got around to do it... Just yet? Who knows! :)
Thank you Otil for your kind words!
I really hope to make a full-fledged point and click adventure game out of this, with proper puzzles maybe :P
I don't think I ever played Home and The Journey Home before and I quite enjoyed them (nice variations in the sequel while keeping the whole "interactive novel" approach, which I usually don't really prefer compared to usual point and click adventures), thank you! Very nice stories and characters.
About other games in this style... Uhm... Speaking of indie games, the first that comes to mind could be Precipice, another short adventure that also uses a "description bar", except it is always on-screen (like it was done on Future Wars by Delphine Software, back in 1989) and it is not really used as a "stream of consciousness bar" like I tried in The Fickle Hands of Fate.
I have worked on my share of point and click adventure games, if you like the genre, like A Night That Wouldn't End, A Landlord's Dream or the Red Dwarf-inspired Fanbots. They are all "jam games", so nothing that will take you too much time to play! :)
If you have a little more money to spend, I would suggest you to consider buying A Night In The Woods, a very interesting, deep and polished game while being very easy to play.
Wow, there are plenty of games! :D Sorry for the wall of text!
Thanks everybody for the feedback!
Yes, you're all right, unfortunately I was far too late in the development when I realized my text UI was not following the rule. Still I think I learned a lot by developing this, so I though of submitting it no matter what :)
Looking forward to play your entries as well! Lots of amazing stuff!
Hey! Thanks a million for the great gameplay video! Great stuff with the editing also :D
I enjoyed your fun voice acting as well and, yes: it definitely was a little excerpt of a larger story (which I hope to start to work on soon)!
Thanks a lot again for the shoutout and feedback!
The Fickle Hands of Fate is a short single-click point and click adventure game
Fate is finalizing her last recording in the steeple of an abandoned
church in a village she is about to leave. Then, off to another city and
another recording: her search is not over yet.
The game was developed for the Monthly Adventure Game Studio competition in May 2017 and I used it also as a very short "test drive" for a single-click interface that ideally would not compromise neither storytelling nor gameplay!
The game page has a Discussion Board where you can send me feedback about this interface, if you want to! So please, feel free to do so!
I first started thinking about this single-click gameplay with on-screen descriptions after watching a gameplay video for STASIS by The Brotherhood Games. They deal with it in a different way, while I tried to use it as a way to display the main character's stream of consciousness while looking at the environment around her.
So this short game is also to be considered as a "test drive" for this kind of idea.
Did you like it? Did it break the immersion? I'm open to feedback!