Fun! Cute but not cloyingly so! I appreciate that sessions end before they grow stale, I wish more games in the genre would have that :)
There's clearly strategy to learn! My end scores went from 82k to 226k over four sessions.

A unique 2D movement game for 2 local players on gamepads or sharing a keyboard.
You play by moving around the morphing arena trying to collect points. If you touch the opponent's color, you'll drop all your points and then it's a race to see who can nab the most!
The big squids that move around the field are always painting it with their colors, and then the colors melt and morph all on their own. This makes for an ever-changing arena in which to zip around with satisfying 2D controls!
Best played on gamepad, but two players can share a keyboard or any combination of keyboard and Xbox/Playstation gamepads.
Also features needlessly catchy music! :D
Play it here: https://los-games.itch.io/goldfish-color-dodge
We hope you enjoy it!
Lo & Mawleen

First off: LOVE the game, absolutely brilliantly designed and implemented <3
Suggestions below are only to facilitate more time with it and being able to recommend it to more people :D. As such, my requests are mostly ergonomics/QoL and accessibility focused:
Hope some of these fit your vision! Stay amazing! <3
Holy moly macatronics :O
Not to further encourage the current scope-splosion cause I don't want you all to burn out ^__^; but I think it would be hecka neat to just treat carts as a type of worker body with a super restricted navmesh, and program each cart (or locomotive) with its own lil worker brain :D