Did you play the game in web mode or standalone? I believe standalone offers experience, or there's something with the resolution of the web. Which I believe should be fine now.
That's a good point, they all do affect the % slightly in their own way, but balance changes have bigger effect. So like health increases, win rate and popularity % changes also affect it.
But I'll try my best to make adjustments so they seem more impactful in the future.
Yamoshi
12
Posts
1
Topics
3
Followers
1
Following
A member registered Apr 29, 2018 · View creator page →
Creator of
Game about balancing a game to the communities satisfaction
Card Game
Play in browser
Short jam game where you try and tag waves of food comin' to get you!
Shooter
Play in browser
Recent community posts
This game is extremely visually pleasing and satisfying.
Just a note tho: F5 isn't really a nice key to press for webgl (when adjusting sounds)
Also maybe a sound fx for getting hit, and maybe a indicator for when the attack deals damage? (For example the first boss could have different colour for the beams of light when it's about to deal damage)
Other than that good job, can't wait for Whomst 3





