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lol0lol9

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A member registered Jun 25, 2022 · View creator page →

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It's been updated! Once you come up with anything, please feel free to post your work in the other threads. I'm happy someone's finally active on this mod page lol

(1 edit)

The overrides are intended to let you override a body part's descriptive text. I found broken implementation  so I'll push a hotfix today. Here's an example of how you can use them, v1.1.4 or higher:

{

  "schemaVersion": 1,

  "id": "myBerryPotion",

  "displayName": "Berry Potion",

  "effectOps": [

    { "op": "addBodyStage", "target": "waistStage", "amountByMagnitude": 1 }

  ],

  "incapacitation": { "byStage": 0 },

  "descriptionOverrides": [

    {

      "key": "body.waist",

      "when": { "minStage": 4 },

      "lines": [

        "Her midsection is swollen with syrupy pressure, glossy and round like ripe fruit."

      ]

    }

  ]

}

This replaces the waist description, otherwise determined by the character's belly size, with the line here at certain TF stages. For example, if you wanted a pancake stack TF, you might replace the bust, waist, and hips descriptions with fitting descriptions to reflect a body splitting into multiple pancakes, or for example, replace the waist description with a burger for a burger TF, and so on. Here are the keys you can use.

I haven't been able to put much work into the project lately, but eventually yes (currently no). That's the next major update I'm working on.

Glad you like it!

(1 edit)

https://itch.io/t/6093280/template-mod-will-upload-replies-to-page#post-15687062
If you want to make a mod, fill this in (copy/paste and edit the stuff in "quotes"). Hope this makes it easier.

You can add as many lines as you want whenever there's multiple things in quotes without : s in front, as those are different text options for the same event (I use two as the default to keep it small)

{
  "schemaVersion": 1,
  "id": "tfYourTf",
  "displayName": "YOUR TF NAME",
  "description": "ONE-LINE DESCRIPTION (OPTIONAL)",
  "enabledByDefault": true,
  "aiDanger": 1,
  "tags": ["tf", "body", "negative"],
  "icon": "X",
  "effectOps": [
    { "op": "applyTF", "tfId": "yourTf" }
  ],
  "incapacitation": {
    "byStage": 0
  },
  "dialogue": {
    "directedCommentary": [
      "LINE 1",
      "LINE 2",
      "LINE 3",
      "LINE 4"
    ],
    "directedCommentaryPreferred": [
      "LINE 1",
      "LINE 2",
      "LINE 3"
    ],
    "incapBanter": [
      "LINE 1",
      "LINE 2",
      "LINE 3",
      "LINE 4",
      "LINE 5",
      "LINE 6"
    ]
  },
  "speechQuirks": {
    "tokens": [
      "TOKEN 1",
      "TOKEN 2",
      "TOKEN 3"
    ]
  },
  "tapOutClauses": {
    "coreAdjectives": ["ADJ 1", "ADJ 2", "ADJ 3"],
    "coreNouns": ["NOUN 1", "NOUN 2", "NOUN 3"],
    "addons": ["ADDON 1", "ADDON 2", "ADDON 3"]
  },
  "gameOver": {
    "tfDescriptions": {
      "present": [
        "LINE 1",
        "LINE 2",
        "LINE 3"
      ],
      "dominant": [
        "LINE 1",
        "LINE 2"
      ],
      "overwhelming": [
        "LINE 1",
        "LINE 2"
      ],
      "complete": [
        "LINE 1",
        "LINE 2",
        "LINE 3"
      ]
    },
    "incapDialogue": [
      "LINE 1",
      "LINE 2",
      "LINE 3"
    ],
    "incapMinStage": 8
  },
  "tf": {
    "stages": [
      {
        "stage": 2,
        "threshold": 2,
        "description": "STAGE 2 DESCRIPTION",
        "incapScore": 5, //change these values as you see fit
        "dialogue": [
          "LINE 1",
          "LINE 2",
          "LINE 3"
        ]
      },
      {
        "stage": 4,
        "threshold": 4,
        "description": "STAGE 4 DESCRIPTION",
        "incapScore": 10,
        "dialogue": [
          "LINE 1",
          "LINE 2",
          "LINE 3"
        ]
      },
      {
        "stage": 6,
        "threshold": 6,
        "description": "STAGE 6 DESCRIPTION",
        "incapScore": 15,
        "dialogue": [
          "LINE 1",
          "LINE 2",
          "LINE 3"
        ]
      },
      {
        "stage": 8,
        "threshold": 8,
        "description": "STAGE 8 DESCRIPTION",
        "incapScore": 20,
        "dialogue": [
          "LINE 1",
          "LINE 2",
          "LINE 3"
        ]
      },
      {
        "stage": 10,
        "threshold": 10,
        "description": "STAGE 10 DESCRIPTION",
        "incapScore": 30,
        "dialogue": [
          "LINE 1",
          "LINE 2",
          "LINE 3"
        ]
      }
    ]
  }
}

I will clean up and package any replies and post them in the downloads if anyone wants to contribute.

(1 edit)

Hmmm. I rewrote it manually but I did some source control and it might have gotten reverted. I've had issues with that previously behind the scenes. I'll release a fix tomorrow. (Back to blueberry)

If you'd like to take a stab at rewriting, all of the current writing is in the downloadable version as json files in potions and -mod zips. Just post them in the mods discussion topic, it's what I created that page for (link on the main game page). You can use any file sharing platform and use the 'insert link' provided by itch to link your work

Extremes Mod link testing

I found the fix for this. Reversal and TFs are now properly interpolated to reflect partial stages

(2 edits)

More barnyard tfs have been added (unpolished, will likely edit a lot of the janky descriptions later)

 

(1 edit)

I made a content settings that replaces fat descriptions with preg for belly, and added a pregTF potion that does the same (and expands belly)

(1 edit)

Reversal moves the hidden body size scores towards true average. If a character starts with larger or smaller than average sizes in their proportions, their incapacitation goes up because it's not *their* average. I'll test it to make sure it's working though. It could've broken when I migrated all potions in the v1 release

(2 edits)

Interesting bug. I'll look into it. I haven't tested mobile much to be honest. Thanks!

Edit: recreated the bug. I'll ensure the "x" is clickable some time tomorrow 

It's up now, just click the link in the game description to go to the mods page

A thread for sharing mods. Feel free to post links or raw .json for your mods.

They haven't been added yet. I was announcing working on the system to display them. 1.2 will have this

No plans for an official discord. I will add a second project page devoted to mods with a discussion style section beneath for sharing and discussing the project, as well as my 'official' mod packs. When image support is added character packs will also be shared there.

(1 edit)

Once image support is added (I'll include partial image support as soon as I figure it out) it'll also be moddable. You're welcome to produce any images you like and send them to me. Email lol0lol9games@gmail.com

This is doable. I'll have an update out by this weekend with a few features (including sandbox) and some rewrites.

Multiplayer is a stretch goal, as it would likely require hosting. I can see about it. There's an endless mode in the settings, I'm not sure what you mean by sandbox

Get an unzipper from the app store for your device. The file structure should work on mobile to add mods, but I haven't tested it thoroughly. Expect an update this weekend for more mobile support. To open the game, open the .HTML file with a browser.

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The downloadable should work on mobile. Let me know if it doesn't. (1.0)

I'll look into it. Hosting can be expensive, but I am trying to work out how it could be done, and possibly add multiplayer while I'm at it

Art is AI, unfortunately (I don't have the skill myself nor money for commissions). I'm thinking of adding images to the game but it would take a lot of work and I don't have a good workflow for generating the hundreds of images that would likely be required for "complete" image coverage.

The sandbox mode is already available (endless checkbox in options). Also check out the modding documentation in the 1.0 download. At least some of the tfs you mentioned (multiboob would be possible but a pain, the rest would be a TF tagged potion, see the template) can be implemented using it. I plan to focus on rewriting a lot of the more clumsy lines and polishing the game before adding additional middling quality content myself, and secret characters would be a systemic rewrite of how descriptions currently work (though reworking it to add the ability to mod characters/descriptions is planned for a month or two down the line, v2.0).

Sure

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Sure. What do you suggest? Naming all characters will be added in v1.1

Sure, leave any suggestions here. I'm almost finished with the v1.0 overhaul of all systems, which will let you add your own potion effects to the downloaded version of the game.

Sure

(1 edit)

I will add a toggle. Should be an easy add. Expect it in v1.1

Added in 5.1

Sure. I'll add that option.

Will adjust these later today.

Appreciate the feedback! These have been added in 0.4, along with a shuffle item (items can be disabled in the options menu).

I can probably do so in a future update. I don't have a good AI workflow for mass image generation but I know of some.

I made a quick mobile UI for the game. I'd love some feedback.

Added