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Lohreck

12
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A member registered Feb 18, 2018 · View creator page →

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Ah great news. Already ordered at their shop in the past. Good choice :)

Are you planning to release this on cartridge?

Most effects in the game were already done with BFXR but it doesn't cover all needs (especially the dying sounds for example). Try to work myself into Audacity also for recording and rework of recordings, but this is a beast. I also might need a better mic for recordings.

Thanks for the feedback, much appreciated!

I wanted stamina to be scarce :) You get also HP back when killing an enemy, I was thinking about a mechanic to force the player to push forward without waiting for the stamina and HP to refresh, but haven't had any good ideas. 

Spoiler: Having stamina full, red and blue enemies can be killed pretty easy by using the shield on the first enemy attack timed so there is enough stamina left for 3 hits. That's a pretty save method to kill reds instant and blues only needing one more hit. 

And sorry for the audio, I know that's an even weaker area than my pixel skills :(

Thanks for the feedback, much appreciated!

I had faster HP regeneration, but that made the game somehow easy. I was trying to get something implemented to force the player pushing forward, but haven't had any good ideas.

I'm not good at audio, guess it will not get any better in the future :-S I might need to rework my setup on audio tools.

Did you have stamina left? You need to transfer HP to stamina if your out of stamina

fair enough. I'm a controller guy and I might have issues balancing mouse/keyboard, so I decided to just go with controller.  

also my first jam and l learned a lot during this 3 days. Wasn't able to work as much on the game as I wanted, but in the end, all I planned is in and major bugs have been fixed. Definitely looking forward to the next jam.

Hey there, really enjoyed your little game.

Unfortunately I get an error on one of the later levels:

___________________________________________

############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object obj_panel:

Variable obj_platform.obj_name(100038, -2147483648) not set before reading it.
at gml_Object_obj_panel_Create_0
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_obj_panel_Create_0 (line -1)

Stamina is limited, but you can sacrifice HP. Wasn't able to work as much as I wanted on the game, but hope I still can add and polish it until the deadline.

nice pixel art, love it

you always win at a Jam! Even if your not first