I rescind my my previous statement regarding my confusion between a bug and a feature.
thanks for the puzzles.
llopness
Recent community posts
found a bug, not sure how to recreate it. The cloud seed became linked to the frog such that it moved where I did. then after Z- undo, it would just float up off the top of the screen. it would regenerate where it was and float off again with every undo.
Really enjoying the puzzles so far, though I'd like for the frog to move a bit faster.
once the enemies damage gets to 40+ there's really no strategy other than having only cloaks. which would make for an absolute slog to deal 200 damage.
a few suggestions:
-expand board to have more matches as levels go down.
-expanding permanent buffs beyond wine and potion, perhaps more ways to spend coins
-multiplier applies to defense and healing and maybe coins

I've thoroughly enjoyed this, many times.
Topically: Wander around and take selfies with monsters. -- It's the intersection of ridiculous leveling mechanics and instagram.
Between being quite novel and the future upgrades being hidden, it is hard to get into. I had passed it by and came back to it after someone recommended it.
Some bugs, typos, annoyances: It would be nice to have it numerated what is selected before taking a picture. Teleport cooldown doesn't match what's promised. I feel like cooldown enhancement should affect the cooldown currently in progress. I happened to have a game go decently and was messing around on my older laptop and it got super laggy, with over a minute between turns. I think the penultimate level is more difficult than the last level. such that no one will ever die(wake up?) on the last level.
thanks for a great game.




