RATTLE ME BONES! very nice visuals, and some funi characters around
Linkronny
Creator of
Recent community posts
Ah yes, the car was more of a gag, the thought did cross my mind about making a Battletoads speed tunnel themed section but their difficulty would probably make a lot of people unhappy haha
As for the dashing, it can be cancelled early with jumps!
And since the enemy locking was a bug, the judges allowed me to make a bug fix for it, so hopefully that should be sorted now!
Thank you for playing!
Ah thank you, I have updated with a fix for the soft locks (Slight time immunity after collisions), this should fix the soft lock scenario and also protect the player from consecutive hits, such as the boss stun lock!
As for the final boss, there is only one, so luckily don't have to worry about an alternative boss mechanic, thank you for pointing these out!
Ah yes, for the dashing it did not occur to me to make a tutorial or some sort of guide in regards to the directions, to put it simply:
- Each level of shine changes how your dashes work
- you can always dash in all 4 directions with the arrow keys/joystick
- Shine Level 1 and 2 will take gravity into consideration
- Shine Level 3 and 4 will ignore gravity, going straight onward
As for the "contiune", it was intentional! There was some Joel stream with bootleg stuff (cannot remember the context in detail) and the continue was misspelled, for some reason that has been living in my mind rent free haha




