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linkhyrule5

5
Posts
1
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A member registered Aug 14, 2017

Recent community posts

Jubrire nffvtarq gur vairfgvtngvba gb @ pyrneyl unq fbzr cnegvny haqrefgnaqvat bs gur phefr, orpnhfr @ rkcyvpvgyl fnlf gung ur haqrefgnaqf jul ur, fcrpvsvpnyyl, jnf pubfra -- "gurer'f abobql nf vfbyngrq sebz gur erfg bs uhznavgl nf zr." Ba gbc bs gung, @ znl unir orra qbphzragvat jung ur xarj/xrrcvat erpbeqf bs jung pbagnvazrag cerpnhgvbaf jbhyq or arprffnel nf ur jrag; tvira ubj ybat gur phefr fbzrgvzrf jnvgf -- Rir unq rabhtu gvzr sbe na 'vagvzngr zbzrag', Qnzvna unq rabhtu gvzr gb svavfu gur pbairefngvba naq snyy nfyrrc - @ jbhyq qrsvavgryl unir unq rabhtu gvzr gb fraq bhg fhpu n zrffntr, vs abg pbzcbfr vg sebz fpengpu, naq fgvyy jevgr 00-svany-abgr.

Nyna ernqf vg naljnl orpnhfr ur'f n phevbhf sbby.

One thing I noticed:  Gur punva vf pnyyrq n 'punva' sbe n ernfba: vg fher frrzf yvxr vg qbrfa'g fcernq 'yngrenyyl'. Rirel gvzr gung fbzrbar qvrf, vg'f orpnhfr gurl erzrzorerq gur cerivbhf crefba va yvar fcrpvsvpnyyl -- abg whfg "fbzrbar jub qvrq bs gur phefr", fcrpvsvpnyyl gur cerivbhf crefba va gur punva. 

Juvpu vf tbbq, orpnhfr lrnu, bgurejvfr V jbhyq vaqrrq unir cynhfvovyvgl dhrfgvbaf nobhg ubj uhznavgl vfa'g nyernql rkgvapg. Ohg vs vg pna bayl fcernq 'yvarneyl', gura vgf novyvgl gb xvyy gehyl qnatrebhf ahzoref bs crbcyr vf arhgrerq; vg erznvaf dhvgr ubeevslvat gb guvax nobhg, ohg vg qbrfa'g cerfrag fhfcrafvba bs qvforyvrs vffhrf gur jnl rkcbaragvny fcernq jbhyq.

Enh, I think the ending was perfect the way it was. Gurer'yy arire or nal xvaq bs qrgnvyf nobhg jung fbeg bs crefba gur erfrnepure (jubfr anzr V vagragvbanyyl qvq *abg* qrpbqr gur frpbaq V ernyvmrq gur qernz zrffntr fgnegrq jvgu "V nz") jnf, orpnhfr abobql xabjf gur qrgnvyf bs ubj rknpgyl gur phefr jbexf, naq abobql'f jvyyvat gb evfx fgnegvat n arj punva ol vairfgvtngvat. Vg'f cbffvoyr gung gur phefr ernyyl jbexf ba 'erzrzorevat', naq lbh unir gb unir xabja gurz va gur svefg cynpr sbe gur punva gb pbagvahr; ohg vg'f nyfb cbffvoyr gung gur phefr whfg jbexf ba 'xabjvat', naq yrneavat jung xvaq bs crefba gurl jrer jbhyq qb whfg nf jryy. Gur erfrnepure qvqa'g jnag gb gnxr gung evfx, naq nyy jr'yy rire xabj nobhg uvz jnf gung ur jnf fbzrobql pyrire rabhtu gb svther bhg jung unccrarq, naq urebvp rabhtu gb fnpevsvpr uvzfrys jura ur tbg gur punapr gb raq vg.

b7. Naq n ovt b7 gb Naavr, gbb.

> Error: macro <<thebetrayerdesc>> does not exist

Tbh, I was kind of wondering if this was intentional, because this kind of weird interface screw wouldn't be out of the question in context, but... it's probably a bug, right?

So far, really cool game. Glad to grab it, I'll buy it on Steam once it comes out too most likely. I love these kinds of modular crafting games!

By the way, a suggestion - I can't help but notice that enemy parts have their own costs. It'd be super cool if you could salvage destroyed enemies - something like "subtract the repair cost from 75%" or the like. It'd add a cool extra dimension to combat too - Do you *really* want to wreck that nice expensive ion cannon, or would you rather just steer clear of it, gamble that you can take out the ship anyway, and hopefully come out ~$7.5k richer?