Nope the only options are x86 or x86_64 or both. I can try a built on the version of Unity i m using right now (5.6.2f1) if you want.
Is x86_64 fine for you ?
i am experimenting with a 3rd tile in the same setup , and i can only see it poping in the output when it is X assigned , but then it is never rotated , is it depending on the model-pattern i m drawing ?
Working perfectly !!!
i can see a few information about the symmetry on the readmefile , is there anywhere more info cause it is not clear for me what XITL represent , even with the L case explained i still dont understand
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the xml is the one i m importing , abc.xml , just for you to make sure it is well formatted
the one thing that is different from your video is that i dont have the red debug lines and i dont know why , all the rest is the same
So i reached the 5th ambiant music with the noise, after the wind (i try not to spoil the scenery) and got stuck.
To describe my feeling the best i would have to say something along the lines of : I hate you , but i love the game . (in a friendly tone)
Cheers for the the experience.
PS: advice to players , if you have to go to the toilets, go before , and take snacks and coffee with you eventually