I can see how splitting countdown into two separate words count and down can seem like a bit of a stretch for the tower power😅 but we have a monster that explodes on a ticking timer too though :)
I can see how splitting countdown into two separate words count and down can seem like a bit of a stretch for the tower power😅
but we have a monster that explodes on a ticking timer too though :)
👏This guy gets it. That is exactly correct. We meant to make it a balancing act where you had to create a massive tower of towers to fight off the monsters while also having to keep maneuverability in mind to be able to squash the cage-breakers.
I REALLY like the idea of stealing time, it reminds me of that one movie where peoples time actually decides how long they have to live. Its crazy that you were able to implement multiplayer.
Congrats on completing your first game! There is no shame in following a tutorial, its better than vibe coding it and not learning the basics! I started out copying code from tutorials and forums :)
The sprites are very nice, and its great that you put the time in to implement music!