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The Hunted's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #949 | 3.647 | 3.647 |
Creativity | #972 | 3.765 | 3.765 |
Enjoyment | #984 | 3.471 | 3.471 |
Presentation | #1178 | 3.706 | 3.706 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Throughout the levels, you build a mob trying to kill a monster. You then play as the monster and as a mob member, trying to balance the game so that you can win on both sides with skill and a little bit of luck.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Good game!
SORRY! Audio is not on by default (you must turn it up in the options menu)
It'd be great if there's a tutorial.
There is a good adaptive audio. And the visual of shooting bullets is very polished. I enjoy playing the monster more!
So much effort put into the game. You are doing a great job. ^_^
yeah i wanted to do that or at least add tips but no time :(
visually looks really good, movement is quite slow, and the player shakes when you move and you can put the rigidbody on "interpolate" to stop it from shaking, the concept is really cool, deserves more attention, and good luck with the jam
Really interesting, smart concept, I thought of doing similar initially, you nailed it! Visuals look good too :)
This is such a cool concept! The atmosphere was on point and the gameplay was just the right level of intense. It would be nice to see some sort of progression like an upgrade system, but for the time limit you did great. Good job overall!
ty. which side did you think was harder to play?
I found the hunters to be more difficult since the monster took multiple hits to kill, but it didn't ever feel unfair
Great game!!! Well done on everything, loved the art especially!
There are a lot of moving parts here for a game jam this is very impressive and more so considering how smoothly everything works. I did see the comment about audio before playing, it would be good to have audio on by default because of how important it is to the atmosphere but this is very good and did actually make me jump.
Nice game! But the default settings have music and SFX turned off, so if the players don't check options, your audio will be underappreciated. The camera is also very jittery.
:D
thanks! i have no clue how to set the default values :(
Cool concept! Would be nice to have more feedback on how close I am to kill the monster. I loved the atmosphere and art.
yeah sorry, at 1 am it seemed more scary not knowing how much HP the monster has (maybe not the best time for big decisions)
Monster feels *really* great to play, you've got the game feel down to a T. Awesome work!
TYSM! :D
Played about 5 levels of the game and I thought it was good! The best aspects of this game really is the presentation, art, and monster gameplay.
A few things I would do to make it more balanced for the Monsters is to have them hidden away from hunters unless they shine their light on them (like in Luigi's Mansion mode in Nintendo Land).
Good work on this, it was the most engaging game I've played so far!
makes sense, but I wanted the police to have that unique mechanic
I love the ambiance, you absolutely nailed the horror feeling. I can't kill the monster no matter how i shoot at it though, I don't know if I'm not shooting it enough times or if the bullets are going through the monster? Let me know if I'm doing something wrong, would love to get farther into the game I loved the feeling of sneaking up on the hunters.
yeah i sorry i forgot to add damage particles, but the bullets are registering. you need to shoot at it while it's chasing down your teamates while keeping some distance :)
description has how to play btw
Pretty enjoying! I don't quite understand the difference between torch-human and normal human, nor what the selection thing you do in the beginning is supposed to achieve. But all in all, good foundation! This could be developed further into a fun game! GG
the buttons in the beginning spawn in the humans :) I didn't have time to make a lot of things clear in the game though :(