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A member registered Jan 13, 2018 · View creator page →

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I destroyed eveything and got -10000 >:)

Oh. I thought it was a glitch that I reached an unescapable room...

Using reflected light really sets Sunbeam apart from other games though, because it doesn't use lasers. Experiences like this make us grow as people and game developers :)

I agree that the graphics look nice, but I was not able to appreciate them due to the lag and me needing to turn down to low graphics settings. Also, the camera is worse than Super Mario 64. There seems to be a bit of input lag too. Due to these issues I could not bring myself to play further than running out of that building you start in :/

Hi, nice game! Did you do the mirrors yourself, or is that built into Unity? They are pretty impressive.

I did notice there were some framerate drops though, not exactly making it unplayable, but still noticable.

Overall this was a really fun game (and I hope to play the second part that you mentioned, once it comes out).