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Leonis26

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A member registered Sep 13, 2019 · View creator page →

Creator of

Recent community posts

Very nice ! Would have loved to be able to destroy parts during the combat phase to throw weapons at the enemy using physics. Also a versus mode would be insanely enjoyable.

Very nice concept. I was stuck at the first level as I just couldn't see the player was clickable. Maybe you could find a way to make it more obvious ? The objects had that tint, but it wasn't as easy to see on the player imo.

Nice. Great use of voxels. The controls (with keyboard) kind of put me off though because it isn't really pointing the direction we have on the keyboard.. probably would be better with a gamepad and the joystick actually pointing the direction pointed with it to move.. Quite impressive nonetheless.

So retro but so complete for a 2 days jam !

Very fun I love the sims voicing. Sound design is perfect. Couldn't get the audience to dislike my jokes though I don't know how we can lose. Maybe decreasing the bar on top while time passes would make it harder ?

Very cool :D

I don't understand why we have to break the piles to get the health packs Or maybe it isn't meant to be like that ? I never made it to the big bins.

Also the biggest missing thing is UI (health & cooldowns)

We do too. We will update the game soon.

Indeed they do. We went for a runner game first with destructible environment, but lacked time to finish it. So we ended up with that sandbox. We will continue development this week and hopefully get a playable fun game. The beaver is NOT ours though (we've linked the asset).