it was really fun to figure out how to properly climb! I was impressed by how well you handled the physics 👏
CLEDU
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I really liked placing these boxes down! Right now I feel like the best strategy is to stay AFK under a pipe to get as many boxes as possible and then to spam them on your way up, so there might be something you could do to prevent that (setting a maximum box capacity, and maybe preventing the player from spamming them?) also my character glitched on invisible hitboxes from time to time. In any case, you could definitely make something interesting with this concept!
I agree with NiteZero on this being this jam's cutest game ahah, level design is cool and of course the little penguin reminds me of mario 64. Sound design could have been better, we jump a LOT so having good jumping sounds is a must. The kick and honk buttons are basically useless (but very cute nonetheless). The stunned state is frustrating and probably a bit too sensitive, but it's not really a big issue once you get used to it.
there was some effort put into the atmosphere, but other than the menu the game isn't very appealing visually and the gameplay gets a bit boring after a while. The snowstorm pushing you back is a nice touch. It would have been nice to have volume settings!
The message seems pretty bleak, I hope the dev is alright!
Really interesting concept!
Having to work with the farmer and nature's side effects was cool
For a few minutes I missread the 0 as an 8 which consused me a little but I guess that's my bad.
I really like the panel that shows the new stats on each turn! Very clear design 👌
Two issues I found is that the first year pretty much always goes the same, and that once you reach year 2 the best option is almost always to grow flowers to get the best score because other resources balance themselves thanks to the side effects.
Pretty fun still ;)
Hi DrDre3k, thank you for your feedback!
You are definitely right about the tutorial, there are too many things happening at once.
The path placing mechanic was very much a WIP when I published it in v0.13.1, it should be better in the next updates~
I couldn't manage to replicate the issue you had with unselecting, did you play with a mouse or on a touchscreen? To unselect an object you have to right click somewhere else, or do a long press on touchscreen. Let me know if it does the trick ;)
Anyway thank you again, I'll make sure to check on your projects too!
Really nice experience! I finished the game although fighting against the mosquitoes in the fog of Violetta was difficult. You nailed the atmosphere, the music really puts you in the mood and the storytelling was great! I must say it was hard to find the planets because the black hole was the only entity you could really see from far away, but I guess that's a pretty realistic approach ;) you did a great job
So basically you have to deliver the pizza before the time runs out, but I agree that the timer shouldn't start right away. The customer gets teleported elsewhere once the time's out.
I saw your other comment about chosing HTML for browser playability, which I did when I tried to upload it in the first place, but for some reason itch.io would not let me check the box, so I switched to a downloadable version. Thank you for your feedback



