That's odd. I never intended for the numbers to go so high and I think it may have been better to end it at 1 million or something.
Learnercoder Studios
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Thank you for your feedback! I have noticed this and tried to mitigate it but it has a problem with being capped at the FPS so I tried to boost each visual dices value and it seemed that it was fine on the lower spectrum so I assumed It would work with the higher spectrum but I was wrong. In later jams, I will try to avoid this mistake but thank you for bringing this to my attention.
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