糖糖糖 mmm ... I found this to be concentrated enjoyment for the entire gameplay experience, on 3 levels: (1) visuospatial experience --> navigating the world with fixed camera melds fits the scene, theme, and exploration perfectly, (2) audio-visual: and the use of low-poly and custom visual rendering matches the custom audio rendering like pb & j, (3) great choice of mechanic: text entry nicely connected to the whole game's exploration of meaning, and delivered in a holistic sensory experience which makes the typing process fun for people of different levels. I hope my son can test typing skills with these weasels one day. ;w; 水水水
lawest
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Graveler is an educational game platform, where university lecturers and students can create interactive game-based experiences. There is a minigame-embedding feature where RPG Maker can be added in, so this demo would be what students encounter after they walk into a grocery store, for example. :)
See this link to learn more about Graveler: https://uni-tuebingen.de/en/study/finding-a-course/transdisciplinary-competencie..
This played really smoothly on my HP touch-screen laptop, using keys and on-screen movement. I especially love how avoiding diagonal movement seems to work in the game's favor, creating smooth, intuitive interaction with the 3D world. Great work making MV3D really shine with sprite tags, too!
In the mv3d project I'm working on ( lawest.itch.io/syntence ), I had to reduce the camera freedom for the player to make touchscreen movement easier, but it's great to see you can have an intuitive first-person MV3D experience.
Great game! Innovative gameplay and design. If interested in free BGM, it's a game concept I'd love to write some scores for!
( https://my.scorecloud.com/user/3e40423e80b084a9109c74c083644fea/L-A-West )
Hi leafo,
I'm in the same situation as GDS—my game is quite small (83.6MB unzipped), but because the text files are individual .pngs (due to foreign language diacritics), I cannot reduce the file number below 500. I am currently getting the error message "Too many files in zip (805 > 500)".
Is there any way I can have my limit removed, since my game is so small? I have done my best to remove extra files, but I still have 273 essential image files.
(I apologize if this is the wrong place to post)








