okay, yeah i understand that :)
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I´m using Assetforge for Unity 5.6. Everytime I import a new object with
a texture, there will be automatically added a folder with textures.
But after importing another object the names of the textures which will
be importet to the project are still the same. So in this way the
existing Texture will be overwritten and the old objects will have
another texture. I think it would be cool if you give the user the
chance to name the texture he is creating. Or you have another Idea .
I love AssetForge it´s a great Idea and perfekt way for programmers to
lower there work for graphics and texturing.
I hope I was able to help making this programm better