Digaum! Welcome back to the game page! Presently, the plan is to have an option to start after the dem for old players where they can set some preferences (e.g. dating favorites), since the game does not save after Tracey (e.g., you start post-Tracey, maybe with level 30 pokes). Although, that might change depending on how much data I can scrap from the demo. Unfortunately, I am a moron and did not systemize the date mechanics prior. But, I think with my somewhat advanced coding skill I could just cobble together a Tracey skip?
Anyhow, you won't have to re-fight Tracey with whatever you do (I know that's everyone's favorite battle) and there will be the option to set your moves and at least preserve dating answers. But, you might not be able to keep your Clefairys' levels.
kwatar
Creator of
Recent community posts
My apologies for the delayed response, but I'm glad it surpassed expectations! I spend a lot of time sometimes working on some jokes but only some of the time (I have phoned in some scenery dialogue recently...). That said, thanks sincerely for playing and leaving such a thoughtful comment and I hope I can continue to surprise your expectations in a good way!
Thank you so much for this thoughtful post! It's nice to just hear confirmations of the little Easter eggs (I never quite know how many people are going to check on the dev stuff, haha). But it's nice to hear someone empathize with how these projects can just expand (I originally wanted to finish the whole game in a year and that did not happen but I'm in too deep now!). Thanks for sincerely coming back to comment and best of luck with your own project as well!
Very glad to hear you thoroughly enjoyed it and thank you for the wonderful comment! I put special attention to all those aspects so it's great to hear them specifically emphasized (and, I'm only improving their quality more for the final release, so hopefully it'll be even better). Thanks so much once again, this will be a great encouragement when I'm lamenting having to think of new alt text for refrigerators, haha.
Thanks for commenting! Finishing the full game just for Misty is already eating up a vast amount of my free time so I probably won't try anything new after this. That said, I do plan on having Dawn show up briefly at one point although most of the full game will be centered around Gen 1 characters for plot purposes.
Thanks so much for your supportive comment (and rating)! Generally, I blast an update here on Itch every few months, which you should receive in your email registered to your account as I send them out. I do have a personal X account (x.com/kwatarkwatar) although I've been too shy to start yelling things into the void.
For the engine, I'm using RPG Maker XP with Pokemon Essentials v. 20. This has its pluses and minuses- on the one hand, if you want to make a very basic Pokemon game and not go far beyond the base RPG Maker Engine, it's good. But if you want to change a lot of stuff, you have to learn a bit of Ruby and also learn the Essentials system which is not designed to be messed with easily and not particularly well documented internally. Yet, there's a lot of plugins to fool with and learning Ruby is good and will make people think you're a web developer so it's not too bad although you don't want to say "I'm make misssistty game" if it comes up in a job interview.
Hey! Sorry sincerely for the delayed reply. I got exhausted over the holidays and am just now catching up. Thanks so much for your detailed support in both this post and your review (notably, the vote of confidence on the timeline, which is just nice to see someone else realize). I'm rounding the halfway point this month and I'm considering restructuring the project going forward. So, I am thinking about the Discord option along with some other things. I'll keep you all posted on any developments in the updates. Fan funding though will still be a no-go and I'm otherwise at a point where I don't need it, so I'm just going to avoid that hassle. Although, I do greatly appreciate the offer!
Anyway, thanks once more for your detailed and thoughtful comments and support.
Snowy, this isn't just a few questions. It's at least two handfuls or two thirds of a baker's dozen! But I love them all so I will answer them some.
Full version will hopefully be released in under two and a half years. I'm reaching a deadline that I'll probably make so I think I'm on time? The final game is planned to be around 7.5 hours (so, basically three demos, including the demo content). So you'll get an extra 5 hours of content. I can't comment on gyms or Pokeballs though so we'll seeeeeee
Also Route 1 is Cotton Island from Plok.
I'm pretty sure Misty has carotenemia from eating too many carrots, explaining the orange color. And, Ash's obsession is an inference from an old Japanese trailer for the first Pokemon Movie where an older Misty is shown with another lady and a child. The child and the lady were designed to represent some artists, with the lady appearing in the movie but not having a child. Anyway, this led to the reasonable speculation that the child was supposed to belong to the older Misty via Ash. Nintendo later denied this, but instead of saying it wasn't Misty's child they denied that Misty was Misty in the trailer, which funnily enough seemed to be an admission that the child belonged to the orange-haired woman who definitely isn't Misty even though she looks exactly like Misty and has the same fashion sense. Basically, it seems like Nintendo shifted characters' destinies and axed Misty (which they later admitted doing in another context) so Ash could continue the Pokemon anime and run off with May, Dawn, etc.
Anyhow, thanks for posting and playing!