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A member registered Aug 30, 2020 · View creator page →

Creator of

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Digaum! Welcome back to the game page! Presently, the plan is to have an option to start after the dem for old players where they can set some preferences (e.g. dating favorites), since the game does not save after Tracey (e.g., you start post-Tracey, maybe with level 30 pokes). Although, that might change depending on how much data I can scrap from the demo. Unfortunately, I am a moron and did not systemize the date mechanics prior. But, I think with my somewhat advanced coding skill I could just cobble together a Tracey skip? 

Anyhow, you won't have to re-fight Tracey with whatever you do (I know that's everyone's favorite battle) and there will be the option to set your moves and at least preserve dating answers. But, you might not be able to keep your Clefairys' levels. 

Sorry for a bit of a delayed reply, but thank you so much! I am working hard to keep upping the ante (and am putting in an old anime character right now to date) so hopefully the final product does not dissappoint! 

My apologies for the delayed response, but I'm glad it surpassed expectations! I spend a lot of time sometimes working on some jokes but only some of the time (I have phoned in some scenery dialogue recently...). That said, thanks sincerely for playing and leaving such a thoughtful comment and I hope I can continue to surprise your expectations in a good way!

im won

Thank you so much for this thoughtful post! It's nice to just hear confirmations of the little Easter eggs (I never quite know how many people are going to check on the dev stuff, haha). But it's nice to hear someone empathize with how these projects can just expand (I originally wanted to finish the whole game in a year and that did not happen but I'm in too deep now!). Thanks for sincerely coming back to comment and best of luck with your own project as well! 

Sorry for the delay, there is now a mobile version compatible with Joiplay!

Rock9878- I am nine months late, but the game now works on Joiplay on Android! The Gary freeze should no longer occur.

Sorry for the delay- but the game is now Joiplay compatible if an Android release would work for you.

Sorry for the delay, but it works on Joiplay now if you were still interested in playing!

There is now an Android version of the demo that works via Joiplay. See the instructions above (and sorry for the delayed response!)

Sorry for the delayed response- the demo is now compatible for Joiplay on Android!

Dark Lightning- The demo should now be fixed for Joiplay. Sorry for such the long delay!

Update: The demo of Misty Orange should now be compatible with Joiplay!

Wait no longer! I just pushed a version of the demo that is compatible with Joiplay on Android. Thanks for your interest!

Jogahoga- I just uploaded a version of the demo that should be compatible with Joiplay! Sorry for the delay!

The game now works on Android via Joiplay!

Vegito, I am nine months late. But, the game should now work on Android if you redownload! Sorry sincerely for the delay!

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*edit* The game works on Android via Joiplay now!

Very glad to hear you thoroughly enjoyed it and thank you for the wonderful comment! I put special attention to all those aspects so it's great to hear them specifically emphasized (and, I'm only improving their quality more for the final release, so hopefully it'll be even better). Thanks so much once again, this will be a great encouragement when I'm lamenting having to think of new alt text for refrigerators, haha. 

Hey, thanks for the suggestion and sorry for the delay! I'll take a look into this one night and definitely at least try to get something for the full release if not sooner!

Thanks for commenting! Finishing the full game just for Misty is already eating up a vast amount of my free time so I probably won't try anything new after this. That said, I do plan on having Dawn show up briefly at one point although most of the full game will be centered around Gen 1 characters for plot purposes. 

Thank you very much, Cat756dog! 

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Davids thank you for your support! Actually I originally used the "Wrong Number Song" for the cellphone but realized I wanted the game to be distinct even though I loved Underrune and Deltatale. 

Thanks so much! I will readily be looking forward to your new Vegeta edits upon release, haha. 

Thanks for the interest! While the demo will not have a mobile version, I'm planning the final game to be mobile compatible. 

Psst... You didn't hear it from me... But word on the street is that Misty will marry whoever beats her before the end of the game. 

i restored love on the planet


also i died a bunch


thanks, scorbies!

Thank you for your excitement! But the game's not updated yet and won't be for another couple years. It's an update on how my development on the full game is going, not an update to the current game. Sorry for the confusion! 

Thanks Digaum! There's been a quality creep in a lot of areas so hopefully it keeps getting better and better (but not to where it gets delayed!)

Thanks so much for your supportive comment (and rating)! Generally, I blast an update here on Itch every few months, which you should receive in your email registered to your account as I send them out. I do have a personal X account (x.com/kwatarkwatar) although I've been too shy to start yelling things into the void.  

For the engine, I'm using RPG Maker XP with Pokemon Essentials v. 20. This has its pluses and minuses- on the one hand, if you want to make a very basic Pokemon game and not go far beyond the base RPG Maker Engine, it's good. But if you want to change a lot of stuff, you have to learn a bit of Ruby and also learn the Essentials system which is not designed to be messed with easily and not particularly well documented internally. Yet, there's a lot of plugins to fool with and learning Ruby is good and will make people think you're a web developer so it's not too bad although you don't want to say "I'm make misssistty game" if it comes up in a job interview.

haha, thank you! yes, this game actually originally served as a way to blow steam to keep me from going nuts in overly professional settings but you are correct to caution against it becoming the nuttifier itself. and that's a good reminder i still do need to pick up cave story!

Thank you thank you! And about once a year I take some time off and play video games instead of developing in my free time, haha. Last year it was Pizza Tower, this year it was Steins;Gate. 

Hey! Sorry sincerely for the delayed reply. I got exhausted over the holidays and am just now catching up. Thanks so much for your detailed support in both this post and your review (notably, the vote of confidence on the timeline, which is just nice to see someone else realize). I'm rounding the halfway point this month and I'm considering restructuring the project going forward. So, I am thinking about the Discord option along with some other things. I'll keep you all posted on any developments in the updates. Fan funding though will still be a no-go and I'm otherwise at a point where I don't need it, so I'm just going to avoid that hassle. Although, I do greatly appreciate the offer!

Anyway, thanks once more for your detailed and thoughtful comments and support. 

¡Gracias! I would never have found that on my own so I will check it out!

¡Hola! Mi español no es bueno pero si alguien quiere traducirlo por su cuenta, con gusto lo publicaré y le daré crédito.

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Snowy, this isn't just a few questions. It's at least two handfuls or two thirds of a baker's dozen! But I love them all so I will answer them some.

Full version will hopefully be released in under two and a half years. I'm reaching a deadline that I'll probably make so I think I'm on time? The final game is planned to be around 7.5 hours (so, basically three demos, including the demo content). So you'll get an extra 5 hours of content. I can't comment on gyms or Pokeballs though so we'll seeeeeee

Also Route 1 is Cotton Island from Plok. 

)

I'm pretty sure Misty has carotenemia from eating too many carrots, explaining the orange color. And, Ash's obsession is an inference from an old Japanese trailer for the first Pokemon Movie where an older Misty is shown with another lady and a child. The child and the lady were designed to represent some artists, with the lady appearing in the movie but not having a child. Anyway, this led to the reasonable speculation that the child was supposed to belong to the older Misty via Ash. Nintendo later denied this, but instead of saying it wasn't Misty's child they denied that Misty was Misty in the trailer, which funnily enough seemed to be an admission that the child belonged to the orange-haired woman who definitely isn't Misty even though she looks exactly like Misty and has the same fashion sense. Basically, it seems like Nintendo shifted characters' destinies and axed Misty (which they later admitted doing in another context) so Ash could continue the Pokemon anime and run off with May, Dawn, etc. 

Anyhow, thanks for posting and playing!

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Creator here! I noticed a lot of people are getting directed here today. Would anyone of you mind letting me know from where? Thanks everyone for playing!

crap, i was unaware of that! Thanks for posting, I'll put this in my bug list of things to fix!

Hahaha, thank you so much! Hopefully it will be even besterer when I finish it!

Thanks for the comment and review! Yeah, haha, I forgot to change the name of the town in the code. It's fixed for the full game going forward, though, as are some other minor issues!