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fey.earth

184
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A member registered Jul 08, 2019 · View creator page →

Creator of

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I especially liked the idea of the narrative battle system. Instead of people taking damage and being slain, I wanted the text to be changed in the system settings so the battle system felt more immersive; for instance, taking damage might have been reworded as being coerced into the product. That said, I loved the idea of charming, informing, and so forth, and getting dollars at the end for the customer interaction was good stuff.

The writing pops in some places. Nice guy's "actually, actually, actually" had me lol'ing.

I also appreciated the hand drawn art and the tileset customizations, like that very green tiled floor. I was walking on tables in the side room, but there weren't any game-breaking collision settings that made it unplayable.

Unique game concept! Overall enjoyed it!

I really enjoyed this one! The aesthetics are beautiful, the storyline is good... in a way, I felt like I was the ghost, listening in to good writing, wanting to say, "You should write more." Great RPG Maker storytelling <3

Grateful for the kitty-themed fun 🎉😺

I enjoyed the barrel scratching game and the mouse slapping game! ("I did this!" 😺) Cat-themed mini-games was a fun smol world to enter on a late Monday night, thank you =^_^=

Enjoyed my playthrough! A bit dark for my tastes, but the presentation was beautiful, so I kept going for the thrill of celebrating the art. Good graphics, good writing!

Hi there! Thank you for letting me know about the error!

I haven't been able to replicate this on my end, and my friend hasn't gotten it to occur on his system, but!—I could 💯 see it happening if the connection dropped during loading.

Try Ctrl+F5 or Cmd+Shift+R for a hard refresh.

Incognito/private mode will also help if your browser already cached an earlier failed version.

Since slower connections impacts this game when played via web, downloading the Windows version is the best workaround. 🎉

Dark story! Love the art style. Liked how we got to see a ripple effect through three generations, too. Castor!

Love those ideas! We'll include them this month! :^)

This makes me happy! We want to update all our COVID-related games in May, including this one. Is there something you want us to add?

I love that idea! Yes, we can do that in the next update! :3

I think it's called the MIT license? You can use it for free or commercial games. Just make sure to give us credit. :^)

This is wonderful! :D Thank you!

I'm so glad you liked it! We're updating it next month with font options and a new area to explore. <3

The music fits perfectly! Graphics remind me of PS1 days. I'm digging it! If you were to add more, an in-game tutorial would be helpful; but I think expecting a tutorial in a 3-day jam, when you were also building everything else, would've been a tall order.

I agree that the art and music pair well. Nice interactive short story. Felt satisfying/healing to stay until the end.

If you collect the noms they want, they'll join your party. You get noms from fishing or killing monsters. :^)

I got invested in this one. Godspeed with the toilet paper supply.

I would have liked the tiniest extra intro! Lovely graphics.

I agree that stats might help. It'd encourage the player to try again and get a better score. Good choice of music. Good use of color.

I did something odd, because it just started printing lines after I input, "I move right." I like the concept, though! Graphics are good for a text adventure.

We're glad you like them! Excited to play games people make with 'em. :^)

This is fun! It's like I'm playing pool, but I can die.

Клавиши со стрелками и Enter.

Соберите котенка, чтобы пройти через портал.

Извините, если это плохо написано. Я использовал переводчик гугл.

This is the best game mechanic I've seen this jam! I felt like the hemispheres of my brain were arguing with one another. Great puzzles, good sound effects, calm yet focused music, and adorably simple graphics.

I think this is my new favorite Pico-8 game. I'm inspired by the hilarity of this one. Also, I'm running low on toilet paper. :^)

This is a cool concept. The art is also instantly immersive. Love the font effects.

I like that the first win-states are immediate; gets the player invested quickly. Also love that we're switching between two characters. Cool game! :^)

Good music. Love that the hair bounces on the head of the NPC. xD Gorgeous artwork!

"Aww, I want to help homeless heart..."

"Oh, these clouds are cute! They're smiling like the Mario Bros clouds..."

"Huh. I can't jump that high. WAIT, I can WALK ON CLOUDS!?"

Had fun with this one. :3

"Baby, it's dangerous outside"—I'm slain XD

Love the character, graphics, and controls. Best toilet paper.

Artwork is super-engaging. Love the line-up of items that are distributed. I emotionally connect with the toilet paper.

I'd love if you worked on this more. I totally dig the Dragon Warrioresque artwork, and I wanted to get to that  treasure chest in the trees. Beautiful artwork and neat-looking UI.

I was thinking about adding more to it! If the ending felt surprising, this makes me think adding content in the future is a good idea~ :-) Thank you for the kind words!

I'm in love with this memory game. The music is well-chosen, the lighting effects are subtly effective, and the loading screen is just adorable! I also like that the reward is educational. I could see young audiences learning while having fun.

Oh no! I didn't even think about embedding the font. I'll definitely patch that in, after the jam is over. Thanks for pointing it out!

Does the entry need to be entered uniquely in this jam? Ex., if I make a game in RPG Maker for another jam that's in the same 10-day window, is it all good to submit my game to both jams?

Oh! I'm going to try this out! Thank you for sharing~ :-)

Awesome game for 48 hours!

While I can see how other players might have issues with the controls, I kind of liked the feeling of floating; it fit well with the music. Graphics were also adorable. Good game~!