I'm grateful to hear to that, and if you're still interested in seeing the ending—it's the end of the jam anyway—here's a dev walkthrough:
(I'll take it down if an admin tells me to, though)
kou
Creator of
Recent community posts
The one game I saved for last, and it did not disappoint. The art style is charming (Sorry for the accidental play on words) the audio is wonderful, and the gameplay is straight up fun (played as hugs)
I also admire how it doesn't seem to borrow any assets, and every part of the game was handcrafted by the devs
Can really tell some care went into this, it's one of the 5/5's this jam for me. Amazing work
I think it's because I may have set the spawn at such a weird height on the flying letters, but I'm happy to hear you still liked the game.
Actually, the main inspiration I had was from Vampire Survivors, as I was planning to add a feature to upgrade the player after each wave, but I scrapped it because I didn't have enough time :/
Yooo, I love chess. Didn't expect one about chess here
This is one of the ones I enjoyed playing the most. The logic for the AI moving out of the way and avoiding the marks was well implemented. Even though the game became trivial when I realized you can place the X / O mark on the pieces themselves, and it'll follow with them while they move, I still dig it
I was going to complain about the board color and how the black pieces blend in, but an option to change the background color profile to something like Lichess' nullified that.
Very good game
Best art and aesthetic hands down. It's so sweet and everything just mixed so well — I thought it would go straight to an oven. I respect how the girl rejects pictures with other guys in them, but I swear, if she ever learns Photoshop, I might finally complete level three. Making the bystanders more forgiving would make it more enjoyable, still great nonetheless.
Love the player controller! Super smooth. It reminds me of Super Meat Boy and old Newgrounds games like Fireboy and Watergirl. It's cute—like the intro cutscene—but it was pretty hard; I think it would put some people off who playtest your game (I speak from experience with my first game, haha...) But for me, the difficulty was just about right
[ Completed it in around 15-20 mins ]
PS: It's running fine — Not so sure what the other comment is saying. I'm on my M2 MacBook Air :P
Edit: Can't rate it right now, though. I'll get back to it after I play a few more games :/
I love the humorous story, the dialogue is impeccable! One thing I would like to add though is that I can't really see.. anything half the time :/ He may be a neurosurgeon, but he is high on drugs~ (I tried both versions 1.1 and 1.0) The gameplay is great though, and the punchlines are on point. Nice game.
The game mechanic is very smooth and fluid to play, and the animations for the player are great. But the music is a bit ehhhh? (I can relate to that though, since I also have some rather... off music. )
Just wish there were levels or a clear tutorial for this game because it had a cool and fun premise. (The areas where you teleport multiple times mid-air was fun!)
I love the art style! The pixel art retro vibe is amazing on this one (especially the music), and the different attack patterns you can use are satisfying. My only main issues are how the enemies just... appear out of nowhere like John Cena, and every time you die, you have to walk across 10 miles to get back to where you came from. But everything else is perfect, well done. ^-^
Very cool game! The mechanic is unique; it reminds me of the gravity gun in Portal, except it's a top-down shooter. My only complaint is that the box is kind of janky sometimes, and for a bullet hell game, the character is very slow (perhaps a way to dash with the impulse or something?) But overall, a great game :)
This fish is going to give me nightmares! The feel is amazing. The 25 fishermen part was a bit tedious, but overall, the progression to the end was great. My only suggestion is to change the screenshots to fit the horror-esque vibe more; it might have put people off from trying to play it since it looks childish at first glance.



