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konnichimade

8
Posts
A member registered Mar 29, 2019

Recent community posts

Very neat! Couple feedbacks:

* I wish it had the asteroid music and sounds

* It is so huge i had to zoom my browser tab out to 75%, making the text hard to read. Is it possible to make it adapt to screen width?

Great game though, thanks!

I cannot figure out what to actually *do*. I click things and sometimes I get told I did good and sometimes I get told I lost. The numbers on the left change sometimes.

Real nice! I wish I could turn off the sound effects and just listen to the music. Otherwise, real pleasant game :) Hope you keep going!

(2 edits)

WELP. After my first scratch I bought a gadget for $2 and now I'm softlocked. I have $0 and so I can't buy the next thing to scratch. Reset Progress doesn't seem to do anything :|

Also, I was playing with sound off and so I have no idea what the phone call said.

EDIT: ohhhhhhhhhh, I had to hold down the Reset Progress.

EDIT X2: i guess i also was not scrolled down all the way. I could swear that i didn't see any text on the screen when the phone call happened :/ 

Actually it turns out that for some reason everything is loading on HTTP 1.1 and so some requests just hang. I loaded the missing file intentionally and once it was in the cache I was good to go.

(1 edit)

Running in the browser. I never get past the spinner (white spinny thing on a black screen) while it's loading.

I saw this error in the console, not sure if it's related:

12ChopChains0.25Web.framework.js.br:9 Exception: WebGLPlayer does not support synchronous Addressable loading.  Please do not use WaitForCompletion on the WebGLPlayer platform.

  at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1[TObject].WaitForCompletion () [0x00000] in <00000000000000000000000000000000>:0 

Which is appropriate for a game about drinking too much coffee! :D

This is super duper neato! I wish it would be developed further! I literally created an account just to post this comment :)