Thanks! I think that will help the curve.
konnichimade
Recent community posts
I'm grinding for 60 BP and finding it very slow. The upgrades that put BP on the field and in the cups seem intermittent. Sometimes I hit the BP in the cups but still only get 1 when I finish the level :/ Is there some extra thing I have to do for it to count?
EDIT: it seems like
* the ones in the field just don't do anything
* if I beat a new level, I only get 1 even if there were any in the cups
* if I beat an old level, I get the ones from the cups
And once the timer is zero, even if a ball is still bouncing around and lands in a cup with a BP in it, I don't get that BP.
WELP. After my first scratch I bought a gadget for $2 and now I'm softlocked. I have $0 and so I can't buy the next thing to scratch. Reset Progress doesn't seem to do anything :|
Also, I was playing with sound off and so I have no idea what the phone call said.
EDIT: ohhhhhhhhhh, I had to hold down the Reset Progress.
EDIT X2: i guess i also was not scrolled down all the way. I could swear that i didn't see any text on the screen when the phone call happened :/
Running in the browser. I never get past the spinner (white spinny thing on a black screen) while it's loading.
I saw this error in the console, not sure if it's related:
12ChopChains0.25Web.framework.js.br:9 Exception: WebGLPlayer does not support synchronous Addressable loading. Please do not use WaitForCompletion on the WebGLPlayer platform.
at UnityEngine.ResourceManagement.AsyncOperations.AsyncOperationBase`1[TObject].WaitForCompletion () [0x00000] in <00000000000000000000000000000000>:0