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I never got anywhere near to it spiraling out of control. "Idle" to me implies that it can keep growing without having to get skilled at the game. And it definitely implies big numbers!

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That's an interesting way to describe the idle genre - I like it, and it makes sense tbh

I will try embedding it in my future projects. 

I could add a 'keep playing' button after you die that lets everything fall out of control with unlimited balls? For the true chaos idle experience