Thank you, I am glad you enjoyed it! :)
kofd
Creator of
Recent community posts
Pixel Fracture is a roguelike brick-breaker with a horizontal playfield, 76 cards across 6 archetypes, and procedural music that layers in based on gameplay intensity. Free, plays in the browser.
Cards have trade-offs (faster ball but larger danger zone, higher crit chance but less damage, etc), to make different builds possible and hopefully interesting. There's a meta-progression with milestones that unlock new cards and perks.I've built it using TypeScript, Three.js, and Tone.js.
I'd love any feedback you have on the gameplay feel, card balance, or anything else!
Game Link: https://kofd.itch.io/pixel-fracture
Hi! Would be happy if you gave Pixel Fracture a try, if you think it looks interesting: https://kofd.itch.io/pixel-fracture
It is a brick-breaker with roguelike elements, cards with different powers and trade-offs to create different builds and provide hopefully interesting decisions, and some procedurally generated music.
Hi! Thank you so much for this feedback! I will look into the bugs you found and try to address them for the next update.
I absolutely agree with the fragments issue (and have run into it myself), for the next update the award calculation will taper off a lot, but I will also consider what I could add.
Again, I really appreciate you taking the time to provide the feedback, and am happy you are enjoying the game!

