I think it's difficult to give a general answer to the question, it depends so much on the game, and the players. As I'm getting older I find that I am drawn towards games that allow me to feel I progressed with something in a shorter session (say 15-45 minutes), even if the scope of the game is longer. But at other times in my life I've enjoyed games that allow for long stretches of playing. For the latter type, I think varying the intensity of the experience is important.
As for the game I'm working on now, I'd say a typical session is about 15 minutes, but hopefully there is enough interesting variation and progress to make it replayable and worthwhile to come back many times. :)
kofd
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Pixel Fracture is a roguelike brick-breaker with a horizontal playfield, 76 cards across 6 archetypes, and procedural music that layers in based on gameplay intensity. Free, plays in the browser.
Cards have trade-offs (faster ball but larger danger zone, higher crit chance but less damage, etc), to make different builds possible and hopefully interesting. There's a meta-progression with milestones that unlock new cards and perks.I've built it using TypeScript, Three.js, and Tone.js.
I'd love any feedback you have on the gameplay feel, card balance, or anything else!
Game Link: https://kofd.itch.io/pixel-fracture
Hi! Would be happy if you gave Pixel Fracture a try, if you think it looks interesting: https://kofd.itch.io/pixel-fracture
It is a brick-breaker with roguelike elements, cards with different powers and trade-offs to create different builds and provide hopefully interesting decisions, and some procedurally generated music.
Hi! Thank you so much for this feedback! I will look into the bugs you found and try to address them for the next update.
I absolutely agree with the fragments issue (and have run into it myself), for the next update the award calculation will taper off a lot, but I will also consider what I could add.
Again, I really appreciate you taking the time to provide the feedback, and am happy you are enjoying the game!

