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KitsuneSei

1
Posts
A member registered Mar 22, 2021

Recent community posts

The concept of war game in Neo Jakarta is interesting. But there's one or two things that need to be polished, especially on the UI/UX.

-The cursor doesn't tell the player where the marble will go when I clicked on it. I assume the marble will go to the direction of the cursor when I clicked on it (Since it's kind of the common sense of billiard game). But it doesn't lol. I wasted 1st player turn just to see my marble flying out of the screen doing nothing.

-Backstory should be put on the different menu, you only need to show it once on "start game" mode. When I tried to play more of the game, the story showed itself again and it's kinda boring.

-I don't really mind the unpolished scene such as the end of the game, VFX, or after game menu. However there're essential things that you guys need to polish even in alpha/beta test.

Good luck on the competition! I think this game have potential, however, a proper adjustment need to be done.