It seems the headphones is the separate mesh, which attached to the wrong bone. You can solve it by joining the headphones mesh with the main character mesh in Blender, then set the headphones vertex weight of the chosen bone (neck?) to 1. And then re-export the character.
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It's not really working either way as it's displaying a screen with "Not authenti(cat)ed"
It's related to another plugin - donation alerts.
Even with the xBot default avatar it won't open, idk what i'm doing wrong
Maybe you messed up with the camera settings and rotated camera other way, so it doesn't see the avatar anymore.
You can try to reset the settings by removing the file ~/.config/kitsune.ONE/vtuber_webcam_plugins.ini
Managed to start it up by disabling spring bone related options in avatar.ini.
This is the system file which defines all available options with limits and defaults. This is not a configuration file, so you can break an app by editing it.
I know that feel. I have tried VMagicMirror and VDRAW. I was disappointed that they haven't used PS4 gyro/accelerometer and VSeeFace don't support gamepad at all, but have a better tracking. So I made my own app to include every feature that I need. Unfortunately I'm using Linux and I don't have much free time to work on a separate Windows version.
This is just an IR image. You will need 2 of them (left+right) for the stereo. And then you need to calculate and build the depth image. This part is done in camera's own SDK (for example RealSense, Leap Motion).
Found another possible alternative: MYNT EYE. Also some people are modded PS4 camera to make it work with OpenCV as depth camera.
Intel RealSense definitely has alternatives. Depth cameras are heavily used in robotics, so not only vtubers are needed them xD
Possible alternatives: Orbbec, Asus Xtion, Kinect (not sure if it's still alive).
As an example, i’ve got a generic usb camera that’s branded as “windows hello compatible”.
I believe those are RGB-only with some extra sensors. I checked specs for the few of them. I need at least 1 RGB + 2 IR sensors in one single camera.
Yeah. It was another one. I have opened an issue for this problem to keep tracking it https://github.com/Moguri/panda3d-gltf/issues/111


