Omg that's such an honor to hear! Thanks for your compliments!
Kishinary123
Creator of
Recent community posts
Omg Thanks! I never expected someone to have a full playtest of my game, that is definitely something new. Our initial idea was actually a domino rogulike kinda like balatro, but we figured the scope would be too big and just reused the domino model for this game. It kinda fit as well as domino can also tip and fall. All the art and models are made during the jam but you can tell they are just variations of each other, with the same hand model being used for every enemies. I will take note of your feedback as it is definitely something we didn't really took much thought beforehand. Again, Thanks for playing our game! If we do update our game, we will try our best to address the problem in the feedback!
Wait you made this game on mobile? That is insane. Anyways, great job on tackling the theme, definitely a very creative way to do so. The gameplay is very intuitive and it took me a short time to finish day 5. The music is also very well fitting and made me feels like I'm pouring drinks during rush hour in a bar. Great game!
I especially love your gf design for the cat and the fishes, they just looks really fititng and cute. The mechanics of the game works nice and I can see how it can turn into a full demo. I really hope you get time to finish it one day with your gf. I can tell she had a lot of fun drawing sprites for the game!
The game is really well made for a short period jam, I can't even believe it has a seed setting so you can replay your run and find the best seed. A clever take on the jam and good execution. The only problems is that it might be hard at the beginning tho, maybe a turotorial where you slowly introduce every system would help
I really like this games because its combat mechanics are really similar to slay the spire. I would love if the game has more enemies or the current enemy more attack patterns, maybe just blocking or making himself vunerable for 1 turn and if player satisfies a certain condition, he is rendered unable to attack for a feel turns. It's a really nice game and I can't believe you did it while also juggling with life and work. Solid game! Would play more if you do expand it and maybe make the balancing less likely to tilt since that would speed up the gameplay massively.


