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Kishinary123

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A member registered Aug 26, 2024

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Recent community posts

Omg that's such an honor to hear! Thanks for your compliments!

Thanks! We are really proud of it

Omg Thanks! I never expected someone to have a full playtest of my game, that is definitely something new. Our initial idea was actually a domino rogulike kinda like balatro, but we figured the scope would be too big and just reused the domino model for this game. It kinda fit as well as domino can also tip and fall. All the art and models are made during the jam but you can tell they are just variations of each other, with the same hand model being used for every enemies. I will take note of your feedback as it is definitely something we didn't really took much thought beforehand. Again, Thanks for playing our game! If we do update our game, we will try our best to address the problem in the feedback!

It took us quite some times to actually settled on this idea! Thanks for the compliment :D

Thanks for taking the time to learn the basics of it! really hope you had a great time with it

Thanks for the feedback, we were so familiarized with it that we didn't really notice this issue. I will try to make it more intuitive if we do update the game!

It can be hard to get familiar at first so thanks for taking the time to learn it!

Its a short game and did really well in combining the office vibe with the theme. The answer was intuitive and the hint suggesting it works really well, not too easy but not too hard. I would love it more if it was a bit easier to interact with peoples and there was more levels!

interesting, will the new worlds have different themes than the current one, immean the world style, not the jam theme

Thanks! We tried our best to be as creative as possible

Hope you consider updating it more after this jam

Oh I apologize for that, it was just for testing and we didn't think much of it later on, should have changed to click tho. Thanks for playing!

This game is like a balatro with a twist. It is really really well made and balanced for a game made in a 4 days game jam. I finds the strongest strategy is to focusing on buiding pairs but later on it become a bit hard as sometimes you are forced to get 3 of a kind or 2 pairs. Great game tho!

I already rated your game but I really want to emphasize again how I want there to be more levels cause the puzzles was really fun and it tackle the theme nicely

Wait you made this game on mobile? That is insane. Anyways, great job on tackling the theme, definitely a very creative way to do so. The gameplay is very intuitive and it took me a short time to finish day 5. The music is also very well fitting and made me feels like I'm pouring drinks during rush hour in a bar. Great game!

The mechanics is very polished and works really nicely to make the difficulty balance just right. The art is top notch and there is not much to complain about. Great job on the game!

This game would make a fine mobile game to play, and the difficulty fit just right

I especially love your gf design for the cat and the fishes, they just looks really fititng and cute. The mechanics of the game works nice and I can see how it can turn into a full demo. I really hope you get time to finish it one day with your gf. I can tell she had a lot of fun drawing sprites for the game!

A really cool game with just enough difficulty for someone empty brain like me. I didn't encounter most of the bugs mentioned so it was a really good experience for me. Hope you can make more levels for this game!

The gameplay feels really smooth and intuitive, I pick up on it really quickly. If you do plan on expand it, I recommend adding more shelf layout to make it more diverse. This is definitely a great game and the mechanics fit the theme great

I liked the gameplay and guessing the answer right feels really satisfying.  I feels like having a bit more distinction between the types of diseases would make it easier but the current mechanics works fine.

Really like the game, would appreciate it if you increase the UI size so I can see the keys more clearly

A very cool take on the theme, took me a while to actually starting winning tho as I had to note down the values. A turtorial would be really cool

Great game! I don't know if I'm right but I feels like the order of the conversation is very intentional and logical, it does make me feels like oh, a person who is midly confidence would definitely behave this way. Also nice fanart on the wall

The game is really well made for a short period jam, I can't even believe it has a seed setting so you can replay your run and find the best seed. A clever take on the jam and good execution. The only problems is that it might be hard at the beginning tho, maybe a turotorial where you slowly introduce every system would help

I know right? when you are the developer you don't really how hard your game really is. It is also really hard to limit the scope of the game, especially with how creative you get when you are in the middle of it. 

This game is super polished for how short the Jam is.  The puzzles are just hard enough, the art, UI and music are really nice and take on the theme of the jam is interesting as well.  I hope you will expand it to have more stages in the future!

Thanks for the feedback, would definitely work more on them if we have more time

Its like flappy bird but much better

It is a criminal how underrated this game is. The artstyle is super cool and its theme (not the jam theme) is really unique in my opinion. I would love to see it expands into a full game one day

Appreciate it, you did a great job on your game too

I really like this games because its combat mechanics are really similar to slay the spire. I would love if the game has more enemies or the current enemy more attack patterns, maybe just blocking or making himself vunerable for 1 turn and if player satisfies a certain condition, he is rendered unable to attack for a feel turns. It's a really nice game and I can't believe you did it while also juggling with life and work. Solid game! Would play more if you do expand it and maybe make the balancing less likely to tilt since that would speed up the gameplay massively.

couldn't really get better

The overall mechanics and styles are really cool. It took me a while to actually beat the game but the difficulty is quite balanced in my opinion. Would love if the UI are more polished tho

I love your pixel art style, its looks so clean without the outline

Thanks for the compliment! we do proud of how we incorporate the theme so it means a lot to us

Thanks! We tried our best to make it not too awkwards and difficult to get familiar with

I see, I will take note of that. Thanks!