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(+1)

The game is really well made for a short period jam, I can't even believe it has a seed setting so you can replay your run and find the best seed. A clever take on the jam and good execution. The only problems is that it might be hard at the beginning tho, maybe a turotorial where you slowly introduce every system would help

(+1)

Thank you!! I’m really glad you noticed the seed system — I wanted players to be able to replay the exact same disaster and see if different decisions could keep the city alive longer.

And yeah, the tutorial/onboarding is definitely the biggest thing I’d improve. I think introducing the systems one at a time before letting everything start collapsing would make the learning curve much nicer. Thanks for playing, and giving the actionable feedback!