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GurtDay

83
Posts
15
Followers
34
Following
A member registered Mar 22, 2024 · View creator page →

Creator of

Recent community posts

I commend you and your brave effort. And for playing my game i guess.

I got the good ending and the game was super fun :)

Ohhh ok i can see the colors, theres just alot of shades. also you're fuzing the elements. I get it now my bad completely.

Gonna be honest I dont see the palette or fuze but the game is neat

Yes they were tumbleweeds hahah, I really wanted to get the boss healthbar in but I wasnt able to. He is invincible when rolling but you can hit him when hes not rolling basically. Thanks for playing!

I think an idiot made this gam

I got to cycle 4, That was a wonderful game. I was doing good i think cuz i was buying out all the shops muheheheh.

top marks across the board. It even rivals the perfection that was Kii's metamorphosis. The art has upgraded. The cast has upgraded, The sound design has upgraded. Where will Kiis adventures go next? One can only dream.

YESSSSSSSSSSSSSS KII CHAN!!!!!!! Kii chan silly adventures was wonderful in this second installation. Meeting new characters in the kii universe. Wonchu never dissapoints with AAA experiences and is my favorite game developer in the milky way galaxy. Also its cool we were working on the same jam together unknowingly :) Im still your biggest fan..

Very cool game. I got pretty far like, 4th level but i fell down a huge chasm and landed on invisible blocks, softlocking myself. I would ask maybe making it easier to enter tunnels like, double clicking space or something like that, you have a gem if you can make it feel better to play. Otherwise the art screams quality and I found myself unable to escape (from playing) :)

Thanks for the fullscreen and I relaized i lost because I didnt fix the teachers desk hahah

perfect game to turn your brain off to while talking to friends.

I really wish you enabled the fullscreen button from the itch settings beause I cant see the timer. I also cleaned the whole room and picked up trash but did not win and i wonder if because of the screen cutoff i mightve missed some trash or desks. Also using the arrow keys to rotate desks wouldve been much more intuitive than X and Z. Despite the criticisms I like how your rotation speeds up the longer you are in the classroom, and the art is great of course.

What a fun platformer. I liked climbing the tree and jumping on the rooftops, I thought i got everything but realized i didnt find the frog. So i saw the sign and jumped and saw it up there hahahah. Great game!

Great entry, i mostly agree with the commenter below but the animations are great, especially the death animation lol.

where did you go, you were my favorite up and coming dev, come back, i need you. i need you...........

Phenomenal, the animations, the effects, the sound effects. I even really enjoyed the parkour and puzzles. Got to the end and jumped down a hole before i could enjoy the king mint blob thing lol. 

DEMON SEALED YEAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHHHHHH !!!!!!!!!!!!!!!!!!!!!!!!!! i hated that

The game was extremely intuitive, and the art is top notch, you did the palette an insane amount of justice. My only critique is that the sounds were extremely piercing. The game isnt just decent, I think its really good!

I appreciate your criticism, I did fall pretty flat in some key areas. Also the "E" button reduces lag by removing sounds and damage popups, so maybe i musunderstand your statement but if its always on there would be no sound or damage popups. Overall, im glad you enjoyed my game.

There is a fantastic point to be made that enemies serve no purpose of improvement, oops. Was thinking about having enemies drop XP like Vampire Survivors but i only flirted with the idea until it was too late. Otherwise, im happy you enjoyed my game!

In hindsight having the despawn timer on the indicator wouldve been smart lol. Im glad you enjoyed my game!

This game is very satisfying surprisingly as I asked myself how can a stopwatch be fun but here i am proven wrong, I would go in and remove that click after the lucky sound its very grating.

I love the squishy guy, and the gameplay is really fun, its not jank at all. Some levels have a faster timer which i loved. It was kinda funny how everytime i get to a new level i walk off the edge.

The concept is really cool but I think it would be better if the platforms and slimes werent invisible until you change to the correct color. It doesnt let you play quickly, its more of a roulette/spam until you get the right color, where if i saw what platforms were next i could sort of plan out my next moves. the color changing platforms were also frustrating as it was just a waiting game until the color became correct. Regardless of my opinion the animations and art is really cute. 

Man this game is oozing with quality. The visuals, effects, shaders, sounds, music, its top tier. 

The only thing left to be desired for me is the gameplay, very unintuitive and my modifers dissapeared very shortly into playing. Other than no tutorial and not really knowing what to do I did enjoy the game for what it is :)

Making us use arrow keys with mouse is cheeky haha. 

Like the screen shake when you hit an enemy, good feedback.

The sprite work is great. I wish the controls were shown in the game, and even then I had a hard time determining how to reel in fish, do i use the arrow keys to counter-act their movement, but the sprites are hard to really tell what direction they are going.

Really cute game and concept just with little to no instruction.

Love the little details, stolen goods going on top of each other and how you get slower when you are holding a ton. I didnt even think to try stealing every little thing in the store until my scores were always so low and so i figured it out hahah. 

Wonderful game. There are so many levels to play and the story was very funny.

dont let these trance of the stylus' rhapsody suika cluster shooter posers fool you, I am your biggest fan, and this is the best game ive ever played. My high score is 30 and i hold the world record. I would like to personally meet you and thank you for making this videogame.

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My spirits were low, my mind was faltering, and my heart was weak. But then there it was ":)" a glimmer of hope for a weary ScaliBanki rolling apprentice. I knew what i had to do. I had to keep going. The rolling of her head. the slight offset of the camera keeping me engaged with the slow back and forth motion. Everything stopped making sense, life itself froze around me. I had to know. "whats at the top?" I kept pushing forth and finally. The crux of my journey. I leapt forward, fully ettentive. "what will happen when i reach the top" ScaliBanki teetered over the edge... my heart stopped... i wont spoil the rest of the game but this game has changed my life. Thank you Kit. Thank you.

HHAHAHAH

This game was super funny, the first tool minigame gag made me laugh and then it got me the second time again. I never felt lost either. The gags and jokes landed each time for me.

there was a dodge it was space T-T, read the manuel noob

this is the cutest game ever made. You should make more foods. Im your biggest fan. 

Great game. The box in the middle is a fun little stim oo points. I wish the attraction at max covered the whole map. It also felt like i was never getting any faster or better. constantly, grinding. Other than that the art and sounds are all amazing keep it up.

this is a great game :3 i like how many objects there are and how the babies can pick them up.

Really like the parallax background!