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Suika's Cluster Shooter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of Theme | #20 | 3.702 | 3.758 |
Balance (Challenge and Fairness) | #27 | 3.224 | 3.273 |
Concept | #29 | 3.791 | 3.848 |
Gameplay | #29 | 3.374 | 3.424 |
Overall | #42 | 3.314 | 3.364 |
Audio / Music | #54 | 2.717 | 2.758 |
Visuals | #55 | 2.926 | 2.970 |
Story / Writing | #57 | 1.582 | 1.606 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members
Syachi
Streaming Permission
Yes
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Comments
This is a cute, simple game that I enjoyed the concept of! The gameplay is surprisingly fun, and I can imagine it being easy to get carried away for quite a while. To keep things interesting, I wonder if it would help to have the map loop horizontally, so that Suika doesn't get stuck and unable to keep the cluster up. There might be other challenges or issues with that, but it may be worth considering.
Otherwise, the visual style and music were pleasantly calm, and helped to make for an overall fun experience with the game. Well done!
cute game, little bit slow and hard to recover, and it could have some like target to beat per stage or like extra stuff to avoid / hit. i feel like you see everything pretty quickly, unless i missed something.
either way pretty solid, very intuitive and easy to pick up, hard to master.
The mechanism is fun.
A question about attribution - it appears you've used music from the circle Undefined Field. Have they given permission for their music, or this particular song, to be used like this?
I have a permission to use this music made for this game. They have not given permission to use for their public musics.
dont let these trance of the stylus' rhapsody suika cluster shooter posers fool you, I am your biggest fan, and this is the best game ive ever played. My high score is 30 and i hold the world record. I would like to personally meet you and thank you for making this videogame.
Had a fun time with this one. The mechanic is a cool idea and could be expanded on to make a really great game.
I really liked how you polished the one mechanic, it feels nice and responsive. I would have really loved some additional gameplay hooks like maybe being able to put up obstacles for the fairies to bounce off or a lasso or something.