Once again, thank you for playing it :) I've updated the game, and the last level should be easier now ^^;;
Kilder_T
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I'm glad you liked, specially the art xD Here's a comparison between the concept art and the final art for the main character, if you're interested in seeing it :) https://twitter.com/kilderdev/status/1158112776814039041
Thank you for playing our game ^_^
Thank you for your feedback :D I'm really glad that you enjoyed it ^_^ If you liked the art style, you can check my initial concept art for the main character on my twitter :) https://twitter.com/kilderdev And feel free to play it whenever you want :D
I'm glad you liked :D I will check your game later ^^ if you're curious about the concept art of the game, you can check my twitter ^^ https://twitter.com/kilderdev
Loved your fan art :D mind if I share it on twitter? :D Do you have a twitter? You can check mine here: https://twitter.com/kilderdev and you can see the initial concept art for the character there as well :) Thank you :D
Oh, for Android, right? :) I'm glad that you enjoyed the game :D If you liked the art style, you can check a comparison between the concept art and the final artwork here: https://twitter.com/kilderdev/status/1158112776814039041?s=20
Thanks for playing it :D And I'm really glad that you liked the art style :) I've posted one of the initial concept arts on my twitter xD https://twitter.com/kilderdev you can check it if you're curious :)
I did try ^^;;;; but well, not very successfully either ^^;;;; when I grabbed the sword, it kept pushing me on the opposite direction, and so, for instance, if the sword was on the right side, I couldn't mode to the right, because the sword kept pushing the player. Also, when I got to the mob of monsters, they crowded me, and I couldn't swing the sword ^^;;;;;;;;;;;
Thank you for your feedback, and thank you for playing the game :)
I do plan on update this game on a later game (maybe next week I will work on it). But it will be only a few tweaks, I'm not happy with the collision checks for example. And I will also balance the game.
Did you have any trouble with the difficulty? Were you able to finish the game? :)
Thank you :D I'm glad you liked it. I had a lot of trouble making it, since I'm pretty new to GMS 2, I usually use Unity to make my games, this was the first time trying this engine ^^. I've checked your game, and I like it ^^ But there's just one thing that I would change on it... ^^;;;; the screen shaking is too strong ^^;;;; But besides that, I like your idea :D
The sound could be something simple. I think something in the lines of the old Atari 2600 games would fit with your graphics ^^
Try finding a synthesizer or something. I think you could use something like LMMS, which is open source, or Brfx, which produces something more along the NES era :)
If you need help with it, just give me a shout ^^