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KIDBROTO

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A member registered 8 days ago · View creator page →

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Really solid set of fixes.

The sneak peek video is really beautiful. The art and atmosphere say a lot about the story and the characters. It definitely made me curious to see what’s next.

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That makes total sense. Early pre-alpha is definitely the right time to focus on mechanics and balance. I’d still be happy to test the game and give feedback on gameplay and clarity if that helps. Sometimes wording and mechanics overlap, especially in card based systems.

You can reach me on Discord: kidbroto

And thank you for keeping me in mind for when the localization phase is ready.

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No worries at all, I can imagine how intense things must be this close to release.

Congratulations in advance on the launch, that’s a huge milestone. I’d definitely love to revisit the possibility of a Brazilian Portuguese localization after release if the opportunity comes up.

Feel free to reach out anytime, and I’ll also keep an eye on the project.

Wishing you a smooth release!

Hi!

First of all, congrats on pushing the project out,  that takes courage.

I’m a Linguistics & Translation student from Brazil and I’m building a localization portfolio focused on  games. I noticed the English translation is still in progress, and I’d love to help by reviewing or improving the English text, and potentially translating the game into Brazilian Portuguese as well.

If you're interested, I’d be happy to collaborate!

Hi,

I came across Perfect Porcelain and the life sized doll house idea really caught my attention. The psychological horror angle and the multiple playable characters make it even more interesting.

I’m a Brazilian Linguistics and Translation student and I’m currently building a portfolio focused on indie game localization from English to Brazilian Portuguese. Narrative horror depends a lot on tone and emotional nuance, and I’d love to help make sure the atmosphere feels natural and immersive for Brazilian players.

I can help with dialogue naturalization, terminology consistency and careful adaptation of sensitive themes. If you’re interested, I can prepare a short translated sample from the Steam description or demo so you can evaluate my work first.

Congratulations on the demo release and thank you for your time.