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Kiborgik

6
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A member registered Feb 05, 2018 · View creator page →

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thanks for reply, this game prototyped for mobiles. for roguelike is very hard adjust 2-buttons gameplay. i tested it with key mapping, but it played very frustrated. 

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Yes, sry for this. Game have a bug when you have dialog and activate next dialog (trap then fall in hole). For ending need fly on platform to teleport in right side. About style - i chose 2D for creating a small game <100 mb. The story inspired me - I Have No Mouth, and I Must Scream

https://kiborgik.itch.io/two-buttons-roguelike

  • procedural dungeon
  • simple context actions
  • voxel style
  • roguelite
  • every launch/death - new world
  • traps, enemy's, treasures, drops

Thank you for such a detailed comment, I will surely take into account your wishes further, it is a pity that I did not have time to finish the quest system to display where to go and why. Various events were also planned during the flight of various islands, but alas, I did not have time to finish it, as I did everything myself.

Thank you  for your comment, some things need more work, like quest journal and marks on map.  

I created a build in which I didn’t add many things, because they were not fully developed and could break the game. Better less but playable. If people like my idea, I will bring the prototype to my mind and finish the plot and everything I wanted. And of course lay out for free. Therefore, such reviews of the game as yours are very important to me.

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YOU CAN DOWNLOAD GAME FROM MY GITHUB (CLICK IT)