I was thinking that but thought best to ask just in case, thank you for the response! I will check out your game also!
Here is the game -> https://keyyzo.itch.io/dubious-purgatory
I was thinking that but thought best to ask just in case, thank you for the response! I will check out your game also!
Here is the game -> https://keyyzo.itch.io/dubious-purgatory
My team developed a game for the game jam and I thought that I had submitted it earlier, only to now realise that my submission didn't actually go through due to rushing it. I am relatively new to submitting projects on my own through itch, and would like our game and ourselves to get some feedback on our work. I did hit submit at the time, but I now realise I think I just uploaded the project to my personal page and not actually submit it to the jam.
Is this something that can be done? Any help would be greatly appreciated, thank you!
For anyone interested and if nothing can be done, see the project here! -> https://keyyzo.itch.io/dubious-purgatory
Thanks for the feedback! I was expecting there to be a few bugs with how rushed I was to get the submission in, though the bullets not colliding was something I must've missed! Also, I didn't have time to make it clear to anyone playing that there is a little shop-like system near the bottom right of the level that allows you to buy ammo and health, my mistake!
Will try out your game as soon as I get a chance and again, thanks for checking my game out!
Appreciate the feedback! I do agree that the ship is slightly difficult to control at the start. We did aim to refine it more and make it feel better but time constraints stopped that and we aimed to design it in a physics manner while still maintaining the fun.
Will review your game tomorrow when I have more time!