Interesting idea and great execution, if a bit punishing at times
Kevimp
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Forget best game in this jam this is one of the best puzzle games I've ever played. It squeezes so much out of the concept of a looped level that I'm still in awe how it was submitted an HOUR before the deadline.
Every time you think it's hit you with its last secret it blows you away again.
The music is wonderful, I love all the little touches that play when you discover a secret or when you're (spoilers, but if you know you know).
Oh, and once again kryppers demonstrates their fantastic pixel art skills extend beyond minecraft mods :3
(Hell yeah still got it in me)
Great concept, although a bit tedious at times.
Creative use of the colored "loopands" although they are at first a bit hard to understand.
The artwork is well done and charming. I personally love the snail guy you play as :D
I think the game could use more polish and a few more puzzles where the way you die matters, but besides that I enjoyed this game very very much.
Yah I didnt have enough time to implement proper softlock detection, but ideally it would depend on the scenario
Sometimes if you fall into a pit you can use a rope to escape, but if you somehow left all your ropes behind it becomes impossible.
Not to mention, if you forgot your ropes, you can still go back and collect them to break the softlock. But if they're in an unreachable spot, you're screwed.