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Kepler Gambit

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A member registered 3 days ago · View creator page →

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(1 edit)

Awesome, that helps. I think I found it. Hopefully will be fixed next update. Edit- Fixed. Let me know if it happens again.

I appreciate your patience! We will get it sorted dont you worry.

Were you getting the poor connection notification during your games?


Check out my first game and let me know what you think!

https://kepler-gambit.itch.io/the-kepler-gambit

Im glad you like it. 

That is the first report of that happening. Ill look right  into it. Could you please enter a game and hit the report lag button so I can fault find? 

Looking good man. I love the design of the main base/ ship.

Nice work, a fun idle farmer. 

Fun little shooter. Nice one.

https://kepler-gambit.itch.io/the-kepler-gambit

Hi folks, I just released my 2D space strategy game call The Kepler Gambit. If you post your game ill have a look and post feedback.


The Kepler Gambit is a real-time multiplayer space trading and combat game played on true orbital physics — planets move on real orbits, your ship flies on thrust and gravity, and a well-flown slingshot is the difference between profit and a long cold drift. Prospect asteroids (what you survey stays secret from your rivals), deploy mining rigs, ride the market's shifting prices, raid rival rigs or race peacefully, and win by planting colonies on the moons of the gas giants.

Features:

  •  1–4 players 
  •  Quick-play matchmaking or private rooms 
  •  True Kepler orbits and Newtonian flight
  • Dynamic economy
  • Rig raids and defence plays in the browser, phone or desktop, no account needed.

I couldnt escape the first room.. im sorry

Hey i like it. It takes me back to 90's gaming. The music is creepy lol.

(1 edit)

Hi friends,

I just released my 2D space strategy game call The Kepler Gambit. If you post your game ill have a look and post feedback.

 https://kepler-gambit.itch.io/the-kepler-gambit

Features:

  •  1–4 players 
  •  Quick-play matchmaking or private rooms 
  •  True Kepler orbits and Newtonian flight
  • Dynamic economy
  • Rig raids and defence plays in the browser, phone or desktop, no account needed.

Early players have struggled with the starting missions and have left after 5-10 minutes. Im looking for feedback on whether the game just isnt fun or if it needs a better tutorial rather than just mission prompts. Ive tried to improve the early gameplay funnel but it is still open to just doing your own thing.

Let me know if there are things to improve or if the game is fundamentally just not fun.

Thanks in advance!