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KeanuCarlo

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A member registered May 08, 2020 · View creator page →

Creator of

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super cuter look und ne starke idee :D

schaut ssuper spannend aus :D

in der zeit so ein schönes enviroment. super :D

finde die low poly assets super knuffig <3

good proof of fun / mvp or however you want to call it. 
im all here for this game. i hope the absurdniss of mollymoons vids will be captured a bit more in this game.

also please let me see what im about to do. tapping in the dark is fine but not in a "life or death" situation. imma be looking arround and can see whats in front of me irl so please tell me that in game.

also general advice, please dont have the game boot up in fullscreen. 
or have an option for that in the settings.
i guess its planned as a phone app considering its in portrait.

great work up until here.
i hope to see some more cool shit :D

support and love

- Keanu

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Jokes aside: solid game

thank you very much. this fixed the seams in the mesh. unfortunatly the ofset material thing isnt fixed. i think it has something to do  with my godot settings.  i will post my solution :)

i think you are in edit mode

Hello there lovley people,

im new to blender and i dont really know wht im doing but after hours of research i havent found a solution to this problem. so please help.
In the mesh there are these lines wich look really bad, in godot itself its even worse. the material seems to be at an ofset and creates gaps in the intendet look. how would i go about fixing this? thanks

video for clarification:

(1 edit)

try again :)

thank you :)

that's bad but I'm sure you'll find a way you can work. Gamejams are always active. I wish you good luck

nice :)

the art Really? XD thats the part i hated the most... aside of no sound

thanks for the feedback. I hope you still had fun tho :)

thtas the goal XD

In one other reply of mine i tried to explain why the controlls are the way they are. I actually have played arround a bit with the time penalty but it felt super unfair and cheap. so  i took it out. the short time for the animation was enough

i figured there you can play around with the car, get to know it and its physics before you even start the game

i had a stroke trying to read that

thats great to hear (read). thats the goal after all isnt it

My Highscore is 00:34:13. If you beat that you can call yourself The world record holder. https://itch.io/jam/mix-and-game-jam-2020/rate/822070

i hope you enjoy. Let me know when its up on YT

looking forward to that :)

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its kinda basic but fun. great job

https://itch.io/jam/mix-and-game-jam-2020/rate/822070
tell me what you think of the movement in particular :) thank you

this is my first jam and my trick to finishing stuff is not to break your head over it. I have spend only 5-6 hours on my game. the most was playing the really really basic prototype with my brothers. I think distaction is a really important tool

the screenshots look great. Unfortunatly im using a chromebook therefore i cant play it. Please upload it as a web version :)

i tried to go for a chaotic but still fun movement. that frustrates you because you know somehow YOU srewed up and not the car. i hope i have hit that on some level XD

This was my first gamejam. I tried a lot of new things and learned alot that ill deffinetly use in the future. Unfortunatly i use a chromebook and cannot play your game. But if you want you can take a look at what i made https://itch.io/jam/mix-and-game-jam-2020/rate/822070

https://itch.io/jam/mix-and-game-jam-2020/rate/822070
it was my first gamejam... i actually learned a lot while making this. Thanks

wow, really great