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Kananuudel

4
Posts
A member registered Mar 10, 2025

Recent community posts

Had a more detailed look now that it doesnt crash. Thank you for that. Anyway here are some more stuff i noticed while playing. English is not my first language so pardon me if some things might not make sense.

Looked into the games code for some parts. Btw it is very neat and tidy, i like it. I am not an expert in coding but i can read it to some extent.

While the code does say that the max amount of offline time increases with bucket level it is not shown in the stat/config menu which may lead so little misunderstandings.

If there is multiple fish in stack, if you select it maybe make it show a simplified list of the fish or just the description without gender weight etc. rather than the first one that was caught. One might think you have 27 fishies with the same attributes.

When you fulfill an order the fish do not disappear from your inventory. Might be just a simple code error.

Starlight rod also has a minor text glitch

Would be nice to have a little mark next to the hatcheries that have fish in them. In the future maybe a mark if there has spawned new fish etc.

Would be nice if in the future there is a button to simplify exporting a save if someone wants to update the verion they are playing on. As a lot of the players might not be competent enough to get it from the game folders. Could be added onto the stats menu.

Maybe be able to highlight/lock fish in your inventory so you dont accidentally sell them while waiting for an order to finish.

I am sure there might be some stuff more but for now that is all. :P

(2 edits)

I see a lot of potential in this one. The problem i am facing right now is that while the offline works and the game works it closes the entire game if i have played more than like 10 minutes. Task manager shows that the game is opening and then closing itself right away. Dont know what the problem might be.

Smallest problem ever is that there are a couple of description errors in the reinforced rod and sharp hook.

Edit: found the problem the game doesnt want to start after shutting down and opening the pc

(1 edit)

Impressive quick updates. Moving around the screen is a lot more smoother and no further problems with the village card.

Killed the lich while being a lvl11 mage, now lvl2 wizard. Pet was arcane unicorn lvl10.

There is a problem with the blacksmith as it says he can uncombine weapons but nothing works. Dragging weapons onto him nor him onto weapons. As such making weapons turns into a chore and having enough arcanite to make weapons and even combinations will be hard right now. Leveling up the companion is easier as a lvl 10 pet will kill the lich easily.

 Otherwise good game looking forward to the next update.

Same problem as Tahnan, not being able to move the village and the other items moved it off the "playing field". Also i recommend changing the screen moving button from mousewheel button to right click as it would be more intuitive. Also doesnt constrain the player to having to need  the mouse.

Otherwise fun game, looking forward to further development. :)